Reverse Auctions
Old 10-02-2010, 09:57 AM   #1
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Default Reverse Auctions

reverse auction house added to ah would go like so:
you choose what item/trophy level/tc you want to buy
choose amount you want to buy
offer gold and/or items for said item

example: i want to get 5 tcs for my owl
so i go to the reverse AH, offer to buy 5 tcs, and put my owl as offer.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 10-02-2010, 12:19 PM   #2
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i would prefer something like, we put gold and then ask for the item/s we want
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Old 10-02-2010, 12:41 PM   #3
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Interesting idea. I am very much in support of a "someone has left an offer (right click-examine) on your item in ah" idea.
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Old 10-03-2010, 09:31 AM   #4
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bump
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 10-03-2010, 09:36 AM   #5
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i prefer Rpbn's idea. it would help stabilise prices and create a standard price. it would also let you know how in demand an item is.

it could be done by right clicking an empty spot in storage which then lets you choose an item currently in ah and make an offer for items which are the same.

this would also mean you cant do it to any thing that currently is not in auction but the alternative is huge lists which they would have to program which would take to much effort to be worth while
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Old 10-03-2010, 10:57 AM   #6
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my idea is rpbns' idea + items- My idea is being able to offer items and/or gold. Rpbns idea is gold only.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 10-03-2010, 11:02 AM   #7
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cmon glitchless, dest supports and rpbns and yoky support!
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.

Last edited by Huggles; 01-22-2011 at 05:57 PM..
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Old 10-03-2010, 05:34 PM   #8
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Good idea, that way you do not have to wait for a 47 BP to appear. A seller can also check offer AH (extra tax may be added) before selling to store

Huggles might be deserving a tc for this idea if it goes through
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Old 01-04-2011, 03:54 PM   #9
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bump
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 01-22-2011, 05:56 PM   #10
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final bump
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 01-22-2011, 07:22 PM   #11
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support
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ttt
Old 01-22-2011, 08:41 PM   #12
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for once i do support one of huggles posts as i have supported this idea every time it was brought up in the past (not a new idea) but was blown over every time.

i do however see problems with a system like this that would lead to more people complaining about it .. but we will leave that alone at this point and just say i support
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Old 01-23-2011, 05:36 AM   #13
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thank you xulos and everyone. I necroed this thread because it had support and no flaming back when i made it, so i figured it must be a half decent idea that just got passed over.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 01-23-2011, 11:47 PM   #14
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I like it

Good idea
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Old 01-26-2011, 12:01 PM   #15
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bump
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 02-01-2011, 05:05 AM   #16
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*fondles the support sign*
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Old 08-28-2011, 01:02 PM   #17
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Quote:
Originally Posted by Arttemis
*fondles the support sign*
*fondles arty fondling the support sign*
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 09-07-2011, 02:17 PM   #18
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bump
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote

Old 09-07-2011, 02:43 PM   #19
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i like this as well
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Old 09-08-2011, 11:18 AM   #20
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I ate pizza two days ago, so you should all support this.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
  Reply With Quote
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