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Reverse Auctions |
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10-02-2010, 09:57 AM
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#1
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Reverse Auctions
reverse auction house added to ah would go like so:
you choose what item/trophy level/tc you want to buy
choose amount you want to buy
offer gold and/or items for said item
example: i want to get 5 tcs for my owl
so i go to the reverse AH, offer to buy 5 tcs, and put my owl as offer.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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10-02-2010, 12:19 PM
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#2
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Crab Defiler
Rpbns4ever is offline
Join Date: Jan 2010
Posts: 63
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i would prefer something like, we put gold and then ask for the item/s we want
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10-02-2010, 12:41 PM
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#3
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Rare Collector
Destruction is offline
Join Date: Aug 2008
Posts: 902
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Interesting idea. I am very much in support of a "someone has left an offer (right click-examine) on your item in ah" idea.
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10-03-2010, 09:31 AM
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#4
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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bump
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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10-03-2010, 09:36 AM
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#5
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Guest
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i prefer Rpbn's idea. it would help stabilise prices and create a standard price. it would also let you know how in demand an item is.
it could be done by right clicking an empty spot in storage which then lets you choose an item currently in ah and make an offer for items which are the same.
this would also mean you cant do it to any thing that currently is not in auction but the alternative is huge lists which they would have to program which would take to much effort to be worth while
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10-03-2010, 10:57 AM
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#6
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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my idea is rpbns' idea + items- My idea is being able to offer items and/or gold. Rpbns idea is gold only.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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10-03-2010, 11:02 AM
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#7
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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cmon glitchless, dest supports and rpbns and yoky support!
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Last edited by Huggles; 01-22-2011 at 05:57 PM..
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10-03-2010, 05:34 PM
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#8
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Gem Pouch Expert
Monu is offline
Join Date: Aug 2010
Location: Texas
Posts: 488
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Good idea, that way you do not have to wait for a 47 BP to appear. A seller can also check offer AH (extra tax may be added) before selling to store
Huggles might be deserving a tc for this idea if it goes through
__________________
Quote:
Originally Posted by AphoomZhah
Didnt know I couldnt trade irl for things in Nod =( I just traded my gf for a stack of trophys.. i wanted those trophys but now I usde them and want my gf back.. its all ur fault.. U MUST to find me another gf
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01-04-2011, 03:54 PM
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#9
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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bump
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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01-22-2011, 05:56 PM
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#10
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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final bump
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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01-22-2011, 07:22 PM
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#11
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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support
__________________
https://nodtools.net
Your comprehensive source for Nodiatis calculators and information.
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ttt |
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01-22-2011, 08:41 PM
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#12
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Boss Hunter
Xulos is offline
Join Date: Mar 2010
Posts: 142
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ttt
for once i do support one of huggles posts as i have supported this idea every time it was brought up in the past (not a new idea) but was blown over every time.
i do however see problems with a system like this that would lead to more people complaining about it .. but we will leave that alone at this point and just say i support 
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01-23-2011, 05:36 AM
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#13
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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thank you xulos and everyone. I necroed this thread because it had support and no flaming back when i made it, so i figured it must be a half decent idea that just got passed over.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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01-23-2011, 11:47 PM
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#14
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Boss Hunter
Whiskeywarrior is offline
Join Date: Sep 2008
Posts: 164
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I like it
Good idea
__________________
Without pain, without sacrifice, we would have nothing
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01-26-2011, 12:01 PM
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#15
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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bump
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
|
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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02-01-2011, 05:05 AM
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#16
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Boss Hunter
Arttemis is offline
Join Date: May 2010
Location: England
Posts: 239
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*fondles the support sign*
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08-28-2011, 01:02 PM
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#17
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by Arttemis
*fondles the support sign*
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*fondles arty fondling the support sign*
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
|
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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09-07-2011, 02:17 PM
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#18
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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bump
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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09-07-2011, 02:43 PM
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#19
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Gem Pouch Expert
Froth is offline
Join Date: May 2011
Posts: 262
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i like this as well 
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09-08-2011, 11:18 AM
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#20
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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I ate pizza two days ago, so you should all support this.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
|
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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