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New Weaponry and Death Magic skills
Old 09-29-2010, 06:25 PM   #1
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Default New Weaponry and Death Magic skills

come on glitch, give us a bit of a hint.

also roughly a time frame on when it will be released :P
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
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We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 09-29-2010, 06:39 PM   #2
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He said tonight ya nerd
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Old 09-29-2010, 06:55 PM   #3
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yeah i know that :P

and as it is 7pm (roughly) server time now, does that mean by midnight?? or by reset?? or what :S
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
  Reply With Quote

Old 09-29-2010, 07:02 PM   #4
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Tonight = save all your trophies until after the patch

.......so you get the excitement of 50 dings in a row even if the skill sucks
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Old 09-29-2010, 07:12 PM   #5
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Quote:
Originally Posted by Gurnison
Tonight = save all your trophies until after the patch

.......so you get the excitement of 50 dings in a row even if the skill sucks
lol that i intend to do

ill cry if it is a suckeh skill though.
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
  Reply With Quote

Old 09-29-2010, 07:21 PM   #6
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He must have mentioned this in chat because there seems to be nothing about it on the forums.

Hoooray for new skills though.
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Old 09-29-2010, 07:22 PM   #7
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There is only space for one weapon skill without scrolling, so it's probably a general skill for all weapons. Whatever it is I'm sure it's worth at least one stack for a nice multi-ding.
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Old 09-29-2010, 07:24 PM   #8
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Here it is if you missed it

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Old 09-29-2010, 07:41 PM   #9
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Quote:
Originally Posted by Gurnison
Here it is if you missed it

OMFG here you go smash... /nerdrages.......
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Old 09-29-2010, 08:04 PM   #10
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In the midst of this new update...I got bloodlett'ed 6.5k...owie...
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Old 09-29-2010, 08:44 PM   #11
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Turn the other cheek
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Old 09-29-2010, 09:17 PM   #12
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screw the skills, i want the healing gems pl0x
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Old 09-29-2010, 09:22 PM   #13
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I wonder just how powerful the highest level epic healing gems will be. I'm sure they
will drop in consumable forms so perhaps us lv 100 skill users will have to wait
a while before testing any lv 99 or 100 green/white gems...

...but I'm sure it's worth the wait I am looking forward to this update!!
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Old 09-29-2010, 09:39 PM   #14
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Thank you for gem Shatter Glitch... I shall use it's power to tattoo my rivals and brand my initials in said rear ends

The Tragster


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Old 09-29-2010, 10:25 PM   #15
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gem shatter ftl
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Old 09-30-2010, 12:06 AM   #16
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new skill:

Quote:
Originally Posted by Glitchless
GRAVEBOUND - Every point in this skill gives you a 1% chance of causing your enemy to be inflicted by a gravebound aura upon a successful melee attack with a weapon other than a whip. Staves and 1 handed weapons cause a 15% (30% for two handed weapons) decrease to the power of all healing gems and pet heals.
is a Death Magic skill.

now im confused as to exactly what it does.

at a skill of 100 will every hit i make with my 2h piercer cause a 30% reduction in heal ability of pets AND gems??

or have i read something wrong??
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
  Reply With Quote

Old 09-30-2010, 12:09 AM   #17
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pretty sure thats how it works
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Old 09-30-2010, 12:14 AM   #18
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It's an aura meaning it lasts 10 seconds and doesn't stack.
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Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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Old 09-30-2010, 12:20 AM   #19
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Quote:
Originally Posted by Glitchless
It's an aura meaning it lasts 10 seconds and doesn't stack.
ty for that clarification.
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
  Reply With Quote

Old 09-30-2010, 12:22 AM   #20
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ohh, i misunderstood the Q :/
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