Trophy Sink
Old 08-07-2010, 07:28 PM   #1
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Default Trophy Sink

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Originally Posted by klippi
I'm not someone who sells trophies unless I desperately need gold for a gem upgrade. I've been burning exorbitant amounts of spirits and heck, even combats. Still, it irks me, when I see trophies going for 20g/k or even 15g/k at times of the day. I'm suggesting this to increase demand for trophies.

Give the seer a side-challenge. He lets you choose a easy moderate or difficult task. Once a task has been selected, you are given a 'seer's challenge' skill (I'm bad with names) in a category that you can raise w/ trophies. unlike other skills, there is a time limit to get it up to, say, 30 40 or even 99. If you accomplish getting that skill by the deadline, you are awarded w/ a form of currency. If you fail to meet that deadline, all your hard work will have been for naught.

With that currency, you can buy small one-use modifiers that you can add onto your armor/weapon/pet. Their effects do not stack and are similar to tempers in a way.

You can get more currency by completing more tasks.

/discusssss....?
.
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Old 08-07-2010, 07:31 PM   #2
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I for one... think this is a great idea... but IMO i would think it comes in degrees of difficulty... like 1-5, 5 being hardest. So say u complete 1, AND 2, and use ur "currency" to upgrade same item.. say in this case a zombie claw... they DO stack... 1 and 2... but two 1's .. or two 2's would not. Each level of difficulty can stack.. but that is as far is it will go.
Great idea Klippi
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Old 08-07-2010, 09:00 PM   #3
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Interesting, It is a good idea and suggestion.
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Old 08-07-2010, 09:51 PM   #4
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i like the idea
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There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here:
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Old 08-07-2010, 09:51 PM   #5
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This would make the prices go up, I support and want klippi to get TCs for the suggestion.
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Old 08-07-2010, 10:08 PM   #6
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Quote:
Originally Posted by Rpbns4ever
This would make the prices go up, I support and want klippi to get TCs for the suggestion.
Why, did you get into another clan?
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Old 08-07-2010, 10:29 PM   #7
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Quote:
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Why, did you get into another clan?


Nope, and doubt thats gonna happen
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Old 08-08-2010, 04:39 AM   #8
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lol.

i like the idea
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Old 08-08-2010, 06:36 PM   #9
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i like the idea

support
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Old 08-08-2010, 09:45 PM   #10
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Glitchless please support <3
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Old 08-09-2010, 09:17 AM   #11
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The concept combines two very good things.. yes, it is a trophy sink.. but also, it provides a quest outlet... above and beyond the standard area quests... which is something Nod reallllly needs.

Even mailman type quests would make the game a MUCH better experience.
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Old 10-07-2010, 11:17 PM   #12
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bump!
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Old 10-10-2010, 06:59 PM   #13
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Bump!!!
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Old 12-17-2010, 07:44 AM   #14
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bump

i think we can tie runes into this as well.

You need specific rune(s) and x amount of xp within x time period or something. Much better quest than killing something and gathering 15 trophies... I got about 10 runes yesterday that i gave away cause they were worthless pieces of junk, like regen r2? who the hell would use that?

thoughts?
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Old 12-17-2010, 12:33 PM   #15
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Bump the idea that even mailman quests would make Nod more interesting.
Something simple that can be expanded upon later would be nice.
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Old 12-17-2010, 03:26 PM   #16
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nice but there wont be balance classwise, casters will probably accomplish even hard quests easily
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Old 12-17-2010, 11:53 PM   #17
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more stuff to do without completely unbalancing the game=good. I'd support it.
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Old 12-18-2010, 12:28 PM   #18
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great idea, trophy prices are too low atm, would increase demand and give a step on the ladder to quests/more quests, killing two birds with one stone
* high five*
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Old 01-22-2011, 07:20 AM   #19
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One thing players can get for trophy xp is a pkk voucher which makes visible pkers within a 10 square distance. It lasts for 3 hours.

To counter this, let there be a pker voucher to keep themselves hidden for 3 hours...

The cost for the pkk voucher should be substantially cheaper than the pk voucher.
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Old 01-22-2011, 01:28 PM   #20
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Depending on the reward (Hopefully PvE oriented IMO) this could be a great thing.
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