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Trophy Sink |
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08-07-2010, 07:28 PM
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#1
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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Trophy Sink
Quote:
Originally Posted by klippi
I'm not someone who sells trophies unless I desperately need gold for a gem upgrade. I've been burning exorbitant amounts of spirits and heck, even combats. Still, it irks me, when I see trophies going for 20g/k or even 15g/k at times of the day. I'm suggesting this to increase demand for trophies.
Give the seer a side-challenge. He lets you choose a easy moderate or difficult task. Once a task has been selected, you are given a 'seer's challenge' skill (I'm bad with names) in a category that you can raise w/ trophies. unlike other skills, there is a time limit to get it up to, say, 30 40 or even 99. If you accomplish getting that skill by the deadline, you are awarded w/ a form of currency. If you fail to meet that deadline, all your hard work will have been for naught.
With that currency, you can buy small one-use modifiers that you can add onto your armor/weapon/pet. Their effects do not stack and are similar to tempers in a way.
You can get more currency by completing more tasks.
/discusssss....?
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08-07-2010, 07:31 PM
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#2
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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I for one... think this is a great idea... but IMO i would think it comes in degrees of difficulty... like 1-5, 5 being hardest. So say u complete 1, AND 2, and use ur "currency" to upgrade same item.. say in this case a zombie claw... they DO stack... 1 and 2... but two 1's .. or two 2's would not. Each level of difficulty can stack.. but that is as far is it will go.
Great idea Klippi
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08-07-2010, 09:00 PM
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#3
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Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
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Interesting, It is a good idea and suggestion.
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My soul is continually in my hand: yet do I not forget thy law.
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08-07-2010, 09:51 PM
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#4
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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i like the idea
__________________
Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here: - Fix and eat a sandwich +15%
- Watch TV -5%
- Urinate +20%
- Finish your homework +10%
- Stand on your head for 5+ minutes +33%
We believe these are working as intended.
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08-07-2010, 09:51 PM
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#5
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Crab Defiler
Rpbns4ever is offline
Join Date: Jan 2010
Posts: 63
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This would make the prices go up, I support and want klippi to get TCs for the suggestion.
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08-07-2010, 10:08 PM
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#6
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Boss Hunter
Revanche is offline
Join Date: Jul 2009
Location: Malachor V
Posts: 245
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Quote:
Originally Posted by Rpbns4ever
This would make the prices go up, I support and want klippi to get TCs for the suggestion.
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Why, did you get into another clan?
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08-07-2010, 10:29 PM
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#7
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Crab Defiler
Rpbns4ever is offline
Join Date: Jan 2010
Posts: 63
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Quote:
Originally Posted by Revanch
Why, did you get into another clan?
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Nope, and doubt thats gonna happen
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08-08-2010, 04:39 AM
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#8
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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lol.
i like the idea
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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08-08-2010, 06:36 PM
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#9
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Boss Hunter
launcelot is offline
Join Date: Jul 2009
Posts: 199
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i like the idea
support
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08-08-2010, 09:45 PM
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#10
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Guest
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Glitchless please support <3
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08-09-2010, 09:17 AM
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#11
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Guest
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The concept combines two very good things.. yes, it is a trophy sink.. but also, it provides a quest outlet... above and beyond the standard area quests... which is something Nod reallllly needs.
Even mailman type quests would make the game a MUCH better experience.
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10-07-2010, 11:17 PM
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#12
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Guest
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bump!
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10-10-2010, 06:59 PM
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#13
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Gem Pouch Expert
Olvan is offline
Join Date: Sep 2009
Location: Baltimore, md
Posts: 401
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Bump!!!
__________________
Dawn is much like the dusk, nightmares a waking reality.
Under the weight of a dark and barren land that lays before me, bearing the guilt and shame.
The invisible chains bind the soul tight, words slip away from parted lips.
Fighting to escape the blackness only to wonder back into its empty embrace.
Anger will only make the beast grow stronger, denial makes the fire of rage burn hotter.
Dance the dance of the eternal slumber, void of all life's great wonders.
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12-17-2010, 07:44 AM
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#14
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Guest
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bump
i think we can tie runes into this as well.
You need specific rune(s) and x amount of xp within x time period or something. Much better quest than killing something and gathering 15 trophies... I got about 10 runes yesterday that i gave away cause they were worthless pieces of junk, like regen r2? who the hell would use that?
thoughts?
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12-17-2010, 12:33 PM
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#15
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Guest
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Bump the idea that even mailman quests would make Nod more interesting.
Something simple that can be expanded upon later would be nice.
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12-17-2010, 03:26 PM
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#16
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Guest
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nice but there wont be balance classwise, casters will probably accomplish even hard quests easily
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12-17-2010, 11:53 PM
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#17
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Guest
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more stuff to do without completely unbalancing the game=good. I'd support it.
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12-18-2010, 12:28 PM
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#18
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Boss Hunter
xcasterx is offline
Join Date: Nov 2010
Posts: 164
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great idea, trophy prices are too low atm, would increase demand and give a step on the ladder to quests/more quests, killing two birds with one stone
* high five*
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01-22-2011, 07:20 AM
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#19
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Guest
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One thing players can get for trophy xp is a pkk voucher which makes visible pkers within a 10 square distance. It lasts for 3 hours.
To counter this, let there be a pker voucher to keep themselves hidden for 3 hours...
The cost for the pkk voucher should be substantially cheaper than the pk voucher.
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01-22-2011, 01:28 PM
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#20
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Boss Hunter
Makaveliarts is offline
Join Date: Feb 2010
Posts: 211
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Depending on the reward (Hopefully PvE oriented IMO) this could be a great thing.
__________________
Quote:
Originally Posted by Glitchless
I have it on good authority that the founding fathers were pro PKing.
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