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Epic healing gems |
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05-30-2010, 10:09 AM
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#1
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Boss Hunter
Revanche is offline
Join Date: Jul 2009
Location: Malachor V
Posts: 245
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Epic healing gems
People have asked before why there aren't any epic heals, so I thought I'd start a thread for ideas.
The stats probably need adjusting, but you get the idea ( and let's face it, epics ARE just beefed-up versions of regular gems, so most of these ideas are not new.
Heavenly revival Rank 1
White magic (25)
Energy: 20
Mana: 20
Target player gains 60 hitpoints over 15 seconds.
Gift from the Host Rank 1
White magic (25)
Energy: 35
Mana:
Tardet player gains 50 hitpoints.
Nature's Elixer Rank 1
Green Magic (25)
Energy:
Mana: 50
Target player gains 80 hitpoints over 25 seconds.
And my favorite:
Healing Cantrip Rank 1
White Magic (25)
Energy: 35
Mana: 35
Target player gains 40 hitpoints and the caster immediately draws another gem from their pouch.
Feedback/additions/support/discussions are always welcome.
Add your ideas, or tell me how to adjust the values of mine to make them more viable.
Glitchy-sticky?
Last edited by Revanche; 05-30-2010 at 10:14 AM..
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05-30-2010, 03:38 PM
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#2
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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Quote:
Originally Posted by Revanch
People have asked before why there aren't any epic heals, so I thought I'd start a thread for ideas.
The stats probably need adjusting, but you get the idea ( and let's face it, epics ARE just beefed-up versions of regular gems, so most of these ideas are not new.
Heavenly revival Rank 1
White magic (25)
Energy: 20
Mana: 20
Target player gains 60 hitpoints over 15 seconds.
Gift from the Host Rank 1
White magic (25)
Energy: 35
Mana:
Tardet player gains 50 hitpoints.
Nature's Elixer Rank 1
Green Magic (25)
Energy:
Mana: 50
Target player gains 80 hitpoints over 25 seconds.
And my favorite:
Healing Cantrip Rank 1
White Magic (25)
Energy: 35
Mana: 35
Target player gains 40 hitpoints and the caster immediately draws another gem from their pouch.
Feedback/additions/support/discussions are always welcome.
Add your ideas, or tell me how to adjust the values of mine to make them more viable.
Glitchy-sticky?
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all are great ideas but they need to be tweaked a bit ...epic gems are the equivilent of 1 rank higher than their nonepic counterparts for the same (or sometimes less) energy/mana cost basically so the gems should be lvl 2 for rank 1s and a lot weaker
__________________
Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here: - Fix and eat a sandwich +15%
- Watch TV -5%
- Urinate +20%
- Finish your homework +10%
- Stand on your head for 5+ minutes +33%
We believe these are working as intended.
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05-30-2010, 04:10 PM
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#3
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Rare Collector
Middington is offline
Join Date: Feb 2009
Location: Frozen River
Posts: 758
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geef mana only epic Direct heal pl0x!
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Middington J. Woolworthe III
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05-30-2010, 05:06 PM
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#4
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Seer's BFF
Migleyy is offline
Join Date: Feb 2010
Location: Buffalo
Posts: 639
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I second Middy!
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05-30-2010, 05:51 PM
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#5
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Rare Collector
Middington is offline
Join Date: Feb 2009
Location: Frozen River
Posts: 758
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but serious theres epic armour and theres epic weapons(OF EVERY KIND) to even that out.
theres epic pets(both kinds)
why are there not epic heals to match epic detrimentals?
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Middington J. Woolworthe III
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05-31-2010, 11:07 PM
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#6
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Rare Collector
Middington is offline
Join Date: Feb 2009
Location: Frozen River
Posts: 758
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also why can heal gems not crit to heal for more than they should, like hopw detrimentals can crit.
__________________

Middington J. Woolworthe III
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06-01-2010, 03:46 PM
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#7
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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Quote:
Originally Posted by Middington
also why can heal gems not crit to heal for more than they should, like hopw detrimentals can crit.
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great idea...healing crits is FTW
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06-01-2010, 04:27 PM
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#8
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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healing crits would make a healer actuallly plausible for defense i support
__________________
Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here: - Fix and eat a sandwich +15%
- Watch TV -5%
- Urinate +20%
- Finish your homework +10%
- Stand on your head for 5+ minutes +33%
We believe these are working as intended.
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06-11-2010, 11:56 PM
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#9
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Guest
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yeah i like the heal crit for gems and pets
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06-30-2010, 10:33 PM
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#10
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Guest
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bump
Last edited by klippi; 06-30-2010 at 10:56 PM..
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07-07-2010, 07:51 PM
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#11
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Guest
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love the thery,, there should also be crits, and bloodlets for healing gems
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07-07-2010, 09:20 PM
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#12
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Epic Scholar
RogueTigeR is offline
Join Date: Jan 2009
Location: St. Louis
Posts: 2,461
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i dunno about bloodlets.. but def a "crit" of some kind for heals...
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07-07-2010, 10:16 PM
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#13
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Rare Collector
Faithfulservant is offline
Join Date: Aug 2008
Posts: 890
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I fully support crit heals (no "heal bloodlets",only crits) as well as epic healing gems.
Wouldn't hurt to have some better healing skills for HoT (similar to DoT have).
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07-07-2010, 11:05 PM
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#14
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Auction Master
Nemesiss is offline
Join Date: Nov 2008
Location: USA, NC
Posts: 1,052
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heal crit for gems yes, for pets no
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03-01-2015, 06:16 PM
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#15
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Boss Hunter
Revanche is offline
Join Date: Jul 2009
Location: Malachor V
Posts: 245
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Back after a few years and find out it actually happened....awesome Glitchy
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