Quote:
Originally Posted by Raith
That's a typical stupid thing to say.... I never suggested anything of the sort. I'm all for unique builds. Just because something doesn't help YOU doesn't make it a bad idea. Idk why you seem to have missed that lately....
But what you are saying about why is their a stat cap in the first place is part of my point. If there is a stat cap, why a cap that only allows some to max and other not... isn't this essentially a handicap on certain builds only? As far as I can see.... things should either be unlimited and entirely up to you how to distribute/balance your stats or capped at a point where one build doesn't have a built-in stat advantage and making the difference all about skills. But what good is a cap that creates a ceiling that is inhibiting but only certain people are inhibited by it..... wtf it the point of that, besides taunting the people who can't reach the ceiling?
|
No thats a stupid thing to say.
If you count all my chars you will know i have 3 Melee 2 Archers and 1 Caster. So how doesnt it help/hurt me?
Archers and Casters still easily hit 140 in Magic atleast my Archers and Caster will hit 139 magic too lazy for that last lvl.
Also increasing the Stat level cap with not hurt anyone and it will help everyone. We are a team. There is a reason we fight together versus mobs and bosses.
Right now i see the cap saying to me no Paster you are too strong go level so other skill that wont help your char grow into a better player.