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attack player only in your lvl range!!!
Old 07-04-2008, 05:59 AM   #1
adrala
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Default attack player only in your lvl range!!!

Hello!
yesterday I logged in the game and since we will have a char wipe in Sunday I decided it was the right time to try some PVP.
My char was lvl 7 with some nice skills, etc. So I went outside the T2 and killed a lvl 5 player. I didnt loot him, I were just exploring the PvP aspect of the game.
Anyway in like 5 min a lvl 29 player hunted me donw and killed me.
It was pretty funny but I guess that if my char has died "for real" (say there wasnt a char wipe in 2 days) I would have been pretty angry. Why you ask?
Well...basicly...why is it possible for players that are 3 times your lvl to attack you?
Wouldnt it be better if there was a lvl range ( for example 5 lvls above and under your char lvl) whithin which you could attack and be attacked?
I understand that PK are bad and they chosed this way alone...but one thing is to make a game feuture hard and completely another is to make it forbidding.
Becouse right now unless you are among the top 10 lvl it is senseless to become a PK. Simple like that.
 

Old 07-04-2008, 06:27 AM   #2
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For one thing, after release it is my understanding that communication will be more difficult. People won't just be able to shout that so-and-so attacked them and the highest player from around the world will hear it and come running.

The chats will be fairly restricted to local areas, giving PKers somewhat more of an advantage than they enjoy right now.

But that just gives people more reason to make friends I suppose, to band together to protect themselves from PK's.

Then again, a higher level 29 is still going to trounce a full group of level 7's no matter how well prepared they are.

And if the level 29 happens to be the PKer and no one is close to his level...well...then you get the "zerg" scenario. But that's only if everyone is brave enough to keep rushing the PK (and losing their AT in the process as they die over and over). Such banding together of multiple groups of players sounds kind of exciting in some ways. In other ways it just seems like an AT sink.

I guess we'll just wait and see how it pans out.

Last edited by Somneil; 07-04-2008 at 06:48 AM..
 

Old 07-04-2008, 02:41 PM   #3
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PK's are going to have a sort of organisation to them. We have to for protection, and for trade. We can only trade with other PK's so we are forced to do so.
PKK's be warned, if you come alone to take out someone who just PK'd, you may just run into 2 groups of 3 that will attack you in waves.
 

Old 08-04-2008, 09:07 PM   #4
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i do agree there should be some sort of risk factor like the higher the tier your in ( or w/e) the larger the range of level difference for pking abilites to others. but its a good idea to have some sort of lvl cap. for example ability to pk ppl 5 lvls above or below youself.

another good idea would be an area like a wilderness type of place to go pking....... all who enter it are awarw they could or will get pk'd. this also give a great place or arena area for pk pkers to hunt and kill the pkers. yes pkers choose to becoem pkers, but its all part of the sport of the game and it would make for interesting game development with in communities of ppl....... the pkers who hunt on anyone f or hard core personal gain... then the pk pkers who hunt them for honor and to cleanse the lands so to speak. i think this game has a great potential to it with its pking system its what brought me here and led me to leave 2 other games i was presently involved in. i do hope to see some sort of evolution as the game pregresses and gains popularity to the present total death in pking.


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Old 08-05-2008, 12:46 AM   #5
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Well i dont think that there should be lvl restrictions on who can attack who. I would prefer a system in which anyone can attack anyone else. There should also be a way for Pks to redeem themselves and turn back to normal players. This would allow for fights without permenant risk of death. Maybe some sort of difficult quest that is level scaled and assists other players in someway.
 

Old 08-05-2008, 06:12 AM   #6
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i think the current lvl restriction of noone below lvl 5 can be attacked and perhaps there should be a restriction that says you cant attack someone more th5n 50 lvls below or above you which means you can allways attack most as it is and then a lvl 60 can go use people that just reached lvl 5 for easy targets
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Old 08-05-2008, 10:58 AM   #7
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I absolutely agree with the level cap idea, give it 10 levels on either side. 50 is a little much, but I don't think that 5 is fair either. I would love to see a true PvP system develop here, I think that there is great potential in that.
 

Old 08-05-2008, 11:48 AM   #8
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its should be at least 25 lvls as some become extremely powerfull by means of just not lvling stats but class enhancement to get a massive advantage in other skills such as weapon armor and magic
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Old 08-05-2008, 06:58 PM   #9
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50 isnt enough just make it 95 lvls or less and be done with... less coding to boot
 

Old 08-05-2008, 07:20 PM   #10
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I say 10 lvls myself, you go to much higher and noone is gonna wanna pk. I mean if im a lvl 15 and a lvl 60 attacks me im screwed. The way its set up its not worth being a pk, there is no advantage in it. Unless your one of the highest lvls in the game, and by then you have everything and your killing for the hell of it. Pking should be looked at as a money making kinda thing. You want to be a pk to loot and make wealth off of someone elses disfortune. Not be to scared because there is lvl 45 running around and your a lvl 10. And you should not need to have a group with you at all times. Because not everyone is gonne be on at the same time. So if you get caught by yourself, you should atleast be able to defend yourself. My personal opinion
 

Old 08-05-2008, 07:23 PM   #11
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well that may be true but lets see what jeff says on this matter
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no PK option at all
Old 08-05-2008, 09:57 PM   #12
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How about No PK option at all? Things like tradeskilling are amazingly annoying when you have to defend yourself while you are out chopping wood.

I got my ax stolen today by a pair of PKers 9 levels higher than mine. I was dead before any gem popped. Plus I'm sure they could hunt me down anyway while i tried to run.

How about you simply flag people who want to PK or be PKed and let those of us that like to beat up Squirrels do it with worrying about OUR nuts?
 

Old 08-05-2008, 10:01 PM   #13
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Cause then all you 'carebears' would never turn it on and PK'ing would be worth even less. Pansy.
 

Old 08-05-2008, 10:07 PM   #14
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why not make pking worth it totally then no permadeath no marks of cain and pkers all get a +80% bonus to dmg and defense whenever they are pking... saying it will make pking more worth it is a ridiculous arguement

i dont see a reason for lvl restraints it just gives pkers free reign to do what they want without having to worry about higher up pkkers who dont want to tolerate pkers, imagine that a pkker is actively protecting himself in advance, do the laws in real life state that a stronger police officer cannot tackle a weaker criminal to stop them... do criminals not attack much weaker victims?
 

true
Old 08-05-2008, 10:13 PM   #15
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And I absolutly agree with that. I have no interest in beating other people up when I'm trying to chop down trees and figure out the next set of armor. I like to play PvE games without the interruption of getting hit on the head by a group of people i have no prayer of killing.

If I want pure PvP I go play Unreal where the playing field is level. Everyone has the same guns, arenas and abilities. The only difference is your skill level. RPGs dont have that option, its simply a math game.

Obviously if people had an incentive to PK on a regular basis, maybe they would. The rest of this thread is something akin to that. Try a little constructive critisism, it might feel good to use your brain there Adamska. I'm guessing you were one of those kids that got beat up alot as child and the anonymity of the internet makes you feel quite big inside.

Back to the subject. Jeff, fix the PK issue and you have a great game. Don't and us Pansy-ass PvE people will head back to EQ and the like.
 

Old 08-05-2008, 10:13 PM   #16
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****in Carebears
 

Old 08-05-2008, 10:17 PM   #17
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Montaa.

I got your ax.

Play nice.
 

Carebears for Life
Old 08-05-2008, 10:30 PM   #18
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"Play nice" from the person who gangbanged me with a level 18 partner? A bit hypocritical dont you think?

Guys like Adamska obviously dont have much of a life, or enjoy pertending to be a dumb teenager on the internet. The depth of his replies lead me to believe he is actually a teenager, probably with social problems, sitting at home wishing some of the girls in his class would talk to him.

This is a forum for suggesting things we believe would be improvments to the game. As I've said, I think a pure PvE (player vs. environment, if someone didnt know) version of Nod would be nice. The game has good mechanics. Its easy to put down when the baby cries, etc.

I am voicing my opinion and trying to solicit feedback. If this is never going to be a PvE game, I'll simply go elsewhere. Its not an attack on anyone's mother's character, it just won't be for me with the current setup.

-Carebear
 

Old 08-05-2008, 10:33 PM   #19
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Personally i think the less restrictions on PvP the better. I prefer competing against other people rather than a "bot" this is because people are unpredictable and provide more of competition. Putting lvl restrictions on PvP decreases this fun. I only think that the protection of under lvl 5 is ok to let these player get an understanding of the game before the get killed.
 

Old 08-05-2008, 10:36 PM   #20
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Then I guess that you need to cut your losses, quit your *****in, and leave. Jeff has said time and time again that he likes the PK system; and the goal of it was to be for glory and would be a very hard road to traverse, but of course the only way you can do that is to take advantage of the innocent in the first place. I see getting PK'd and stuff stolen as a risk I am willing to take. That is why I only carry around a few stacks of Silk.
 
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