New Rune deactivation time
Old 08-01-2009, 06:24 AM   #1
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Default New Rune deactivation time

what is up with the deactivation at the end of the month? Runes that are activated should last a month from activation not from till the end of the month. Personal opinion.......we just spent 100k to activate 2 runes 3 days ago and we are not able to use them because it is the first of the month. This needs to be corrected.
If you support this please post!!!!!!

Personal note........who thinks that it should be the full month from activation not monthly??????
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Old 08-01-2009, 07:04 AM   #2
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No, I think the current system is fair and provides the least amount of confusion. If it was 1 month from the time of activation then all sorts of unneeded code and a way to displaying when each rune becomes inactive would need to be added. All this would provide a whole pile of additional clutter that is completely unnecessary.

There is only one problem with having all runes expire at the end of the month, and that is if people don't read the available information and screw themselves over. Personally, I have no problem with trigger-happy people having to learn their lesson the hard way, especially if it provides a simpler interface for us edumacated folks.

You guys ought to try researching a little bit before dumping 100k into the unknown.

At most, an idiot message could be added when activating to save Glitchless from a handful of complaints. Even so, I guarantee some idiot would mess it up and complain about it.
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Old 08-01-2009, 08:10 AM   #3
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i stand corrected. however this needs to be changed regardless. post if you agree.
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Old 08-01-2009, 08:34 AM   #4
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I think them all deactivating all at once is for the best, then technically you only have 0 runes to keep track of when they go inactive, rather than an entire clan vault full. what you're asking would only complicate the system of runes even more. there should however be a message before activating runes, with the number of days left in the rune cycle.
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Old 08-01-2009, 08:52 AM   #5
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again we wasted 100k on runes for 3 days worth.
if jeff can keep track of standard and premium time he can keep track of rune (activation) (deactivation).
jeff please respond to this post. and consider this FACT.
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Old 08-01-2009, 09:08 AM   #6
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I find it hard to believe that none of you bothered to read patch information regarding runes, before using them. operator error.
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Old 08-01-2009, 09:15 AM   #7
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and since I really dont wanna see this turn into a big whole post about nothing, I'm gonna help you out:

THE RUNES ARE STILL IN YOUR CLAN VAULT, JUST ACTIVATE THEM AGAIN.
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Old 08-01-2009, 09:21 AM   #8
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easy to say for someone who can AFFORD IT!
and AGAIN! 100k for 3 days is BS!
god quit posting the obvious and understand where im coming from!
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Old 08-01-2009, 09:32 AM   #9
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While I sympathize with your plight, this was discussed & found acceptable by the general Nod population.

As with anything else, it would have been beneficial to read up on it prior to arbitrarily activating them 3 days before month's end.
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Old 08-01-2009, 09:33 AM   #10
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I understand perfectly where you're coming from, I agree 100k gold to use runes for 3 days of use is bull****. But had you read what glitchless said before they even came out, youd have known better, you shouldnt be a clan leader if you do not know how clans work.

http://forums.nodiatis.com/forums/ga...escension.html

the date of this post precedes yours, I think glitchless has already done everything they can, and they did it long before you needed them to.
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Old 08-01-2009, 09:58 AM   #11
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i thank everyone for their opinions on this. be they in my favor or not all are respected for it and my arguement is now squashed apparently, as is this post now. :P
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Old 08-01-2009, 04:47 PM   #12
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there were several posts asking about how long runes would be good for

responses in those threads stated from time activated to end of the month

which means if a rune is actvated on the 29th of a month you only get 2 days out of it

yes it was a rough lesson, but you shouldn't expect to be hand fed repeatedly the same information
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Old 08-01-2009, 07:56 PM   #13
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I've already posted my opinion of this "feature" in the "Timer for Runes" and "Rune Activation cost change" threads.
Didn't agree with it then, don't agree with it now.
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Old 08-01-2009, 08:04 PM   #14
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yeah, I misunderstood that too and activated a rank 2 rune today as well.... that kinda sucks.
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Old 08-01-2009, 08:38 PM   #15
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Quote:
Originally Posted by AOTL
easy to say for someone who can AFFORD IT!
and AGAIN! 100k for 3 days is BS!
god quit posting the obvious and understand where im coming from!
Losing 100k due to the unwillingness to spend 1 minute in search of -obvious- easily available information, is BS...

Obvious is that since the system not only works perfectly, but was above explained why, and you still insist in placing your hollow statements above all arguments or logic, the only viable goal is to seek compensation, because there's nothing to gain from changing something that - again - is working perfectly...

You feel at loss and would like your 100k back, and by trying to prove yourself right about the - unneeded - need for a change, you would get to prove you were wronged somehow.

However, the system is working perfectly.
By working perfectly, it means:
- All Runes expire at the same time for everyone...
- No need to keep track of each rune individually... from a player point of view.
- No need to keep track of each rune individually... from a server performance point of view.
- No unforeseen issues because equal rights and duties are enforced.

Do you honestly seek someone to pat your back and say "yes, you're right, poor guy... no one deserves that. Please Jeff... someone... anyone... give him 100k!"?

It's an unfortunate event, no doubt, and no one is an idiot for making a mistake.
However, one might pass as an idiot for insisting in defending a -proven pointless - change for the - obvious - sake of trying to prove himself victim to an unfair penalty by the hands of Nodiatis.

Your best shot might be to argue you could somehow show up in Nodiatis in the middle of the month and that it ends up being unfair to you to spend 100k in 15 days of Active Runes... but how can you be active, have 100k to spare, miss on 15 days of a month and complain on something that would take like 1 minute taking care of at work or on vacations once every month?

---
Note:
Your intentions might indeed be the best, but I can only comment on what you type here, and when you seem to ignore anything that doesn't agree with you regardless of logic or arguments - infering lack of value in others' words - I allow myself to do the same with yours.

Last edited by Nurvus; 08-01-2009 at 09:06 PM..
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Old 08-01-2009, 08:41 PM   #16
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Quote:
Originally Posted by Nurvus
I know where you're coming from.
It's simple and obvious:

1 - You feel at loss and would like a compensation
2 - It has nothing to do with changing the way things work. What you lost, is lost, and you just want it back. Changing the way things work won't bring it back.
3 - The system - as it stands - works perfectly fine. The Runes all expire at the same time. No worries about keeping track of every rune -individually-, no unforeseen issues with Runes and Clan Wars being somehow unfair because runes expired at the wrong time or whatsoever. No complications at all!
This goes back to point 2 and 1 - you feel at loss and would like a compensation, and it has nothing to do with the way things - perfectly - work, atm.

You seek someone to pat your back and say yes, you're right, you are such a martyr, and deserve compensation, but I'm not really seeing that happening.

It's an unfortunate event, no one is an idiot for making a mistake, but one might be an idiot for insisting in defending a change that improves nothing - just changes things - for the sake of trying to prove he was somehow victim to an unfair penalty by the hands of Nodiatis.
To put it simply, he is whining.

There was a thread about this a day or two after the runes came out, with questions on the reactivation of the runes.

Jeff specifically stated that it would be one CALENDAR MONTH. Every rune would be reactivated at the same time.
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Old 08-01-2009, 08:58 PM   #17
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One month is easy to keep track of for a clan, if you activate them at different times then everyone will want timers on them to keep track of all the different runes...
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Old 08-01-2009, 09:28 PM   #18
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ok i saw this a while ago and now am lazy and put in my two cents i thought about timers myself but then decided this is easier and as far as compensation goes no one should compensate stupity or inability to read (no offense)
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Old 08-01-2009, 09:43 PM   #19
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Quote:
Originally Posted by Pasterqb
ok i saw this a while ago and now am lazy and put in my two cents i thought about timers myself but then decided this is easier and as far as compensation goes no one should compensate stupity or inability to read (no offense)
Compensation has been provided before for such things though.

Destroying TCs was one of the more stupid compensated "bugs" to date.
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