Old 07-04-2009, 02:02 AM   #41
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I was dreading the inevitable buffs and nerfs starting for different classes.

Firstly you can't do it fairly..secondly every lvl 70 that gets beat in a duel will whine about that class being overpowered.(see RELICS post for details)

A bigger game than this has tried and failed miserably.

I see these forums being full of "OMG so and so class is overpowered what about my class"

You've opened a can of worms here, and i for one will not pay good money to see all my work go down the drain because someone got hit by a trishot and cried.
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Old 07-04-2009, 02:09 AM   #42
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Nice ! Im about fed up also. The changing of the Tameing skill was for the bad jeff, it was one of the only few skills that actually made our class bonus usefull. Please change it back.
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Old 07-04-2009, 02:10 AM   #43
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i am with slowdive ... as i am a bm and only lvl 30 ... loosing the taming skill i have worked so hard and long on now and just starting to see some improvment in my char .. to log on today and find out all that work just went down the drain realy sucked
and to make it worse off having to wait now till lvl 40 for any of these new skills to take afect sucks even more ... if your going to take an importantant skill like taming away from us to give us crap we can't use till lvl 40 or higher my advice to you is please don't fecking help bm any more we where better off before
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Old 07-04-2009, 02:38 AM   #44
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Yup without the pet haste from tameing its hard to make use of our Class Bonus jeff. Listen to your beastmasters !!
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Old 07-04-2009, 03:02 AM   #45
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Quote:
Originally Posted by Glitchless
If over time it is proven that they are weaker than both pure archers and pure beastmasters then they will be buffed accordingly.
Yeah, let's make buff and look how it turns out . Oops sorry..

Well,
  1. Taming tweak is quite harmless.
  2. Stalking is minor buff to whip users and less by half buff for all others.
  3. Fire and Ice is insane buff to whip users. Actually whip users now received free healing which was domain of vampires before. Pet damage is about 20% of whole whip user damage. So, whip user has about free 20% healing while vampire has only 15%. And this is just for whip user not taking into account beastmaster class bonus. Vampires are obsolete now..

By my estimation whip user with 74 whip & 77 pet did about 90% damage of 80 crushers user with 77 pet. Now it is 95% + strong free healing. Whip user is superior in PvP and PvE now. Well, it is just my estimation after all..

I know Jeff, you wanted to do something good, but it turned out as always.. Sorry again .
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Old 07-04-2009, 04:03 AM   #46
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jeff, please be so kind as to refer to the bug/exploits thread "fire and ice healed the mob???" ty
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Old 07-04-2009, 04:45 AM   #47
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i don't like it that both skills are lvl 40 and lvl 60, this will have no effect on the majority of beastmasters below lvl 40/60 and is not a change for the better
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Old 07-04-2009, 08:16 AM   #48
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I think it's pretty apparent that Jeff doesn't care about our complaints. He's going to make the updates he wants, and if he feels it's better then nothing we say will change his mind. We're all just idiots that spend money on his game. What do we know?
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Old 07-04-2009, 08:48 AM   #49
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Quote:
Originally Posted by Vhazar
Yeah, let's make buff and look how it turns out . Oops sorry..

Well,
  1. Taming tweak is quite harmless.
  2. Stalking is minor buff to whip users and less by half buff for all others.
  3. Fire and Ice is insane buff to whip users. Actually whip users now received free healing which was domain of vampires before. Pet damage is about 20% of whole whip user damage. So, whip user has about free 20% healing while vampire has only 15%. And this is just for whip user not taking into account beastmaster class bonus. Vampires are obsolete now..

By my estimation whip user with 74 whip & 77 pet did about 90% damage of 80 crushers user with 77 pet. Now it is 95% + strong free healing. Whip user is superior in PvP and PvE now. Well, it is just my estimation after all..

I know Jeff, you wanted to do something good, but it turned out as always.. Sorry again .
I dont think this makes vampire obsolote you can easily train a vapire as a beastmaster simply equip whips and increase the beastmastery skills so it actually boosted there healing capabilities rather then makeing them obsolote
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Old 07-04-2009, 08:57 AM   #50
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Why don't you guys quit whining/complaining and give this update a chance. Let this be an incentive to get to level 40+ and obtain these new skills.

Jeff is no longer going to give you skills on a silver platter or updates that make you godly.

I for one applaud Jeff.

FYI, I do have an Archer/BM/vampire alt and he still owns even with the 25% range slow on him. With the healing+damaging, vampires can even get health from a sewer rat, which was previously impossible except for critical hits.

The healing+damaging skills more than makes up for the range penalty.

However, I have one question Jeff. Does mitigated penalties reduce the range penalty or no?
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Old 07-04-2009, 09:00 AM   #51
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Quote:
Originally Posted by sherman
Why don't you guys quit whining/complaining and give this update a chance. Let this be an incentive to get to level 40+ and obtain these new skills.

Jeff is no longer going to give you skills on a silver platter or updates that make you godly.

I for one applaud Jeff.

FYI, I do have an Archer/BM/vampire alt and he still owns even with the 25% range slow on him. With the healing+damaging, vampires can even get health from a sewer rat, which was previously impossible except for critical hits.

The healing+damaging skills more than makes up for the range penalty.

However, I have one question Jeff. Does mitigated penalties reduce the range penalty or no?
Mitigated penalties reduces the reduction of stats caused by enchanting stones so doubt it will effect that penalty
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Old 07-04-2009, 09:19 AM   #52
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It's not just a 25% range slow its a 25% range slow per whip. This is something that should have been introduced in Beta not something that is introduced almost a year into the game when a lot of people have spent time and money on their builds.

This game is a business just like any other business and if you want to do something that hurts or upsets your customers then you are jeopardising your business.

When the patch was first applied, someone mentioned the fact that hybrid bow users/whip users had been buffed so rather than stop and think about it another patch was added that affected these players and their builds.

So we went from a patch that was suppose to help beastmasters to a patch that ruins bow users. You can't really tell me that these extra skills will make up for the fact that my delay has jumped from about 58 to about 75 or so.
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Old 07-04-2009, 09:22 AM   #53
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Quote:
Originally Posted by Vhazar

Well,
  1. Taming tweak is quite harmless.
  2. Stalking is minor buff to whip users and less by half buff for all others.
  3. Fire and Ice is insane buff to whip users. Actually whip users now received free healing which was domain of vampires before. Pet damage is about 20% of whole whip user damage. So, whip user has about free 20% healing while vampire has only 15%. And this is just for whip user not taking into account beastmaster class bonus. Vampires are obsolete now..
Please dont speak about what you dont know please.. I am a beastmaster and this is the truth. #1 The beastmaster Tameing change was very harmfull to anyone who plays a actual beastmaster. How? Well you just took away Beastmasters DoT ability GREATLY, how am i suppost to compare to Crushing delay and damage or a mage who mana burns - Pets are not that great jeff im sorry. #2 The skill Fire and Ice skill is awesome. But honestly it wasnt needed for beastmasters, im happy either way about this skill, in fact everyone should be. #3 Im currently a level 48 beastmaster,Its my one and only character,im also about to hit the 1 billion total exp. If you feel like i do not know what im talking when i speak up on behalf of the beastmaster class then im sorry people but you should listen.
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Old 07-04-2009, 09:25 AM   #54
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Quote:
Originally Posted by Glitchless
The addition of the two new skills should make up for the extra range delay for hybrid Archer/Beastmasters. If over time it is proven that they are weaker than both pure archers and pure beastmasters then they will be buffed accordingly.
Think this one comes pretty close ...

http://forums.nodiatis.com/forums/recent-patch-discussion/4435-v1-171-math-dps-breakdown.html
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Old 07-04-2009, 09:29 AM   #55
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It's true what slowdive says, the taming skill was great for the bleed ... thats gone now. However I still think that the upgrade is great for beastmaster builds, the class is / was fine.
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Old 07-04-2009, 09:49 AM   #56
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If you want 100 in all skills, it would take much more than 3.6billion exp worth of trophies in all skills due to penalties.

Also, a beastmaster/archer could easily passive points into black/red magic to gain some DPS with DOTs. Granted it is more exp spread over a wide area, but you do the math and tell me it won't be worth it. Especially with Jeff's, buff on the DOT stacking.
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Old 07-04-2009, 10:04 AM   #57
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Quote:
Originally Posted by doctor-warlord
I dont think this makes vampire obsolote you can easily train a vapire as a beastmaster simply equip whips and increase the beastmastery skills so it actually boosted there healing capabilities rather then makeing them obsolote
Vampires are not unique anymore. Vampire with whips = overhealing, just waste of dps.
Quote:
Originally Posted by slowdive
Tameing change was very harmfull to anyone who plays a actual beastmaster. How? Well you just took away Beastmasters DoT ability GREATLY
Can not understand what is harmful difference between pet doing 5 damage every 5 second & pet doing 10 damage every 10 seconds. Bleeding effect is really affected but not dramatically.
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Old 07-04-2009, 10:23 AM   #58
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Perhaps just change Fire and Ice skill from 1% to 0.33% per lvl and remove bow user patch.
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Old 07-04-2009, 10:35 AM   #59
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Change the fire and ice skill to .5% and change the bow user patch to if they dual wield bows the penalty is increased from 15%-25%. There should be no penalty on using one whip. IRL go and get a bow and a whip and fire a bow. Any slower if you only have one whip at your side? I think not.
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Old 07-04-2009, 10:37 AM   #60
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Quote:
Originally Posted by Vhazar
Can not understand what is harmful difference between pet doing 5 damage every 5 second & pet doing 10 damage every 10 seconds. Bleeding effect is really affected but not dramatically.
Like you sayed you cannot understand so i will tell you. The haste from Tameing was needed BIG TYME for my pets to be able make use of my class bonus. Pets do not have Epic accuracy,or high damage and most have long delays. My fights are almost twice as long after patch.
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