Quote:
Originally Posted by Glitchless
We agree with the spirit of this suggestion. Don't be discouraged by resistance to suggestions. A version of your last suggestion regarding transmutation is in queue to be implemented hopefully by the end of the year, after Hot Zones.
There is one thing that is overlooked, however, and that is that that we make it purposefully tedious to downtier in order to attempt to give the lowest tier items more desirability, and thus increase their price on AH. It's important to give the players just getting into resourcing a bit more of an incentive in this way. If we made downtiering to T1 easy, the T1 resources would have almost no value due to the exponential relationship.
|
First of all thank you for reading and listening - we really appreciate your efforts to meet people's expectations (within a reason)
I somewhat agree with you about t1 resources , however let's look a little deeper into it:
Personally before I even start crafting I always check ah and wipe it clean buying all t1's I need however what is offered by low lvls covers maybe 1% of the demand..
Reason for that is :
- New players without grinder avoiding processing materials as they rather kill to lvl up.
- their storage space is very limited due low skill and they are not able to stack up on things that decay (bones for example is a hot buy)
- their stacking is low so to sell 100 items they need 10 slots in storage
Regardless how easy is to get t1 it's still pays off to buy them from AH
The way I'm thinking is that stuff on AH is expansion of my storage and when someone sells it I don't have to have my storage space occupied. Cost of low mats is relatively low so gold is no issue at all.
Besides we know buying from lowbies is a way to go as sooner they get stronger sooner they contribute to economy.
Also new people receiving help from us caps much greater than they would get by selling t1's.
And lastly even new players won't be getting t1's for long time - after hour or so they move to higher zones - getting their skills up and pulling higher tiers which again they have to downtier to sell as t2 -t10 are barely used for anything.
If you wanna help new players by promoting t1 resourcess there is plenty of ways to do so:
Quick example: a way to insta decay prey into bones for tiers 1-5 (not exploitable and beneficial only for lowbies)
@Enduir : i really like you and I think you very cool - too bad you don't understand me. I don't whine - I just care and it's a big difference. The only thing I asked for myself and got granted is a way to transmute unwanted masters with a cost of course. My characters are skilled and mature and I don't need any help. I simply listen to people , see their struggle and trying to figure how to make their gaming experience more enjoyable without taking away the challenge (too easy =boring)
Possibilities are endless in Nodiatis - I see greatest potential in this game and that's the reason I stick to it.