Pk Idea.
Old 12-23-2014, 09:13 PM   #1
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Default Pk Idea.

I dont see any players on S1 that is a pker. Sad to say but not many people want to due to the potential to lose everything when you can only gain a little.

What i was thinking is changing it up maybe? If a pker kills someone they may take 1 unSB item, however if someone kills a PKER instead of starting all over, they may be looted 1 item regardless of SB or UNsb?
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Old 12-23-2014, 09:13 PM   #2
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I wont even bother with that even tbh because i have t6+ gear... but it think it would be fun to influence others to bring some excitement to the game in the pvp field.
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Old 12-23-2014, 09:36 PM   #3
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Would be interesting. One thing that definitely needs to change, speaking from the experience of someone who actually spreed at cap (S1) with full LGs, is the duration of flashing after you kill someone. It is absurdly boring to just walk around for half an hour.

Also with the current system risk is about 200m-500m at all times versus a chance to get a reward of a few mil with a lucky spree.
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Old 12-23-2014, 10:11 PM   #4
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how about losing everything but travel gear, having the player level halvened and all skill points halvened.
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Old 12-23-2014, 10:56 PM   #5
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Quote:
Originally Posted by Soxson
how about losing everything but travel gear, having the player level halvened and all skill points halvened.
Wouldn't help.

When a pk dies they reroll for boon.
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