From t6 to T7 Rip off??
Old 12-23-2014, 03:04 PM   #1
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Default From t6 to T7 Rip off??

From t6 to t7 strig arm, the stats do not go up at all... not even 1 point, waste of 32 more lg arms, imo yes. Is this a oversight glitch or intended?
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Old 12-23-2014, 04:13 PM   #2
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wrong section.
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Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 12-23-2014, 04:35 PM   #3
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Discussion is used to discuss things, I will always choose this selection for all my posts, simply because I would like to start a discussion about it.

Last edited by Master; 12-23-2014 at 04:40 PM..
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Old 12-23-2014, 04:45 PM   #4
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Did ac or proc increase?
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Old 12-23-2014, 05:44 PM   #5
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As other uptiers.. That ac went up one and the procs .5 but unlike the previous uptiers there was no increase in stats
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Old 12-23-2014, 09:22 PM   #6
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There is a measly ONE point increase to stats from a t1 DS to a t7 DS arm...
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Old 12-23-2014, 09:24 PM   #7
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just adds 1reg from a t1 to a t7... I hope this is a oversight or something, this is a lot of investment for hardly any gain.
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Old 12-23-2014, 11:17 PM   #8
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"Higher tiers of all LG shields are now assured to get stat increases as well as their AC increases."

from - http://forums.nodiatis.com/forums/sh...ad.php_t=16698

Just wondering, why only shields? I mean, they got their %s changed, and decimals shown, but why buff their stats? They could already take max(or at least +36, not much room for improvement) stone, so wasnt a big deal for 1 more per level. Why do arms and others get +1 at tier 3 or 4, and nothing after? Like 0.2 or 0.25 stats per lvl or something? So tiny of a buff for arms, they need a little love...just a little love on the stats(although atm it's a stat war for regen, which makes nothing fun...but when regen gets fixed, I think this should be looked at also?)

People need to be able to say, "Check out deez guns!" right?
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Old 12-23-2014, 11:24 PM   #9
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I actually want more stats to get away from regen. But the issue is regen will always win anyway.

There should be a melee raiden version of arms or something because raidens are used for every build almost, you get 90 stat points to use as negs while gaining 40x.25 points towars a stat that you need and thats on a t1 raiden arm. A t7 DS sleeve gets a whupping 10 points to work with and a whopping 20x.25 stone. I think higher tiered gear needs looking into, especially if you want more people uptiering,
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Old 12-23-2014, 11:35 PM   #10
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agreed. stats for LGs overall are way too spread out. things like 1 str 3 dex 2 pst 2 int 1 reg are pretty annoying, especially when we have the powerful and focused bonuses of the raiden's set.

also buff paladins.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 12-24-2014, 08:41 PM   #11
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I was always under the impression it was based on the items stats overall.. but it should def be looked at..
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