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boss bait travel gear |
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04-04-2014, 08:07 AM
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#1
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Boss Hunter
jadedsoul is offline
Join Date: Jan 2013
Posts: 181
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boss bait travel gear
In order for me to boss farm i have to separate my arena team and log a low lvl alt to force the static location to happen. Could we make an epic boss taunting travel gear item that would say do a 50% chance or so of making a random boss happen. That way a capped arena team could still farm while grouped for arena Queue but still have a decent chance for boss farming gold?
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04-04-2014, 08:59 AM
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#2
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Crab Defiler
Pearllife is offline
Join Date: Nov 2010
Posts: 83
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supports, but I think it should be 75 -90% chance
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04-04-2014, 11:50 AM
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#3
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Gem Pouch Expert
oderman is offline
Join Date: Nov 2009
Posts: 339
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Support. Higher probability better as even 1 or 2 mobs before the boss would negate the chance of finishing it off before arena pull. Also make it act as something like" increases odds of running into an areas boss provided you are in its static location" that would keep it less exploited by boss farming near statics and not just outside a town safe from pk's. Or add another skil in adventuring tree. By-the-by...the skill that says "shows how awesome other players think you are" , what exactly does that do? If it is like I hear, leveling it would no doubt be detrimental to any affects of this travel gear idea, or possible new skill.
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04-04-2014, 12:34 PM
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#4
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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just put your hod in storage and you'll keep getting ice volcano static. probrem sorved
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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04-04-2014, 01:22 PM
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#5
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Boss bait gear wouldn't be purchased unless it's 100% chance, but otherwise I support it.
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04-04-2014, 03:35 PM
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#6
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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By the way i don't see the point of boss farming at most levels. Redwood boss gives me a max of 600k on a rush. mobs give up to 150k on a rush, and take 1/3rd the time to fight. also, mobs give me around 5-6 stacks of 96 trophs, which are worth about 5k each, and they do that every fight. So that's 25-30k gold in trophs + whatever is in chest, which because of fight duration equals out to 75-90k just in trophs in the time it takes to kill one boss. Let's say gold averages at 25k a chest, for 75k per 3 mobs. So basically, you would have to be averaging 160k per boss kill to have boss farming be worth it. Statistically, that would mean you would need at least one max/close to max gold rush every 10 fights, which is unlikely.
TL;DR- don't boss farm unless you're too lazy to loot trophies
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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04-05-2014, 08:08 AM
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#7
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Boss Hunter
jadedsoul is offline
Join Date: Jan 2013
Posts: 181
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well the whole idea for me is that i dont have to spend a hour lugging trophies when im done farming
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04-05-2014, 11:43 AM
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#8
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Boss Hunter
oraphim is offline
Join Date: Aug 2012
Posts: 121
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i support the general idea of this although i also think it needs to be 100% chance
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04-05-2014, 09:00 PM
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#9
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Gem Pouch Expert
oderman is offline
Join Date: Nov 2009
Posts: 339
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Maybe make it a "bossbait" potion? Or something that has to be purchased and or used per guaranteed fight or timer.
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04-07-2014, 04:36 PM
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#10
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Seer's BFF
SiSiX is offline
Join Date: Aug 2008
Posts: 701
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...just a fading, memory...
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What was, was, and what will be, has yet to happen....
Last edited by SiSiX; 12-17-2015 at 02:41 PM..
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04-09-2014, 09:35 PM
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#11
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Gem Pouch Expert
oderman is offline
Join Date: Nov 2009
Posts: 339
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Quote:
Originally Posted by SiSiX
Here, how about this: A toggle-able skill, similar to Entrashing (with similar price) that would cause you, and everyone in your group, to encounter ALL static bosses. (All of them from the Fisheyman to the 132)
I think that would satisfy the requirements and also make it less of an "exploit" type skill, since it would be somewhat of a pain if the other members of your team didn't want to have to deal with bosses.
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Support. Toggle thingy for arena optionz yes.
Last edited by oderman; 04-09-2014 at 09:51 PM..
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03-13-2015, 04:28 PM
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#12
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Crab Defiler
Pearllife is offline
Join Date: Nov 2010
Posts: 83
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Re request a re-look at the possibility that Glitch may think this is a good idea and add to game!!
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03-13-2015, 07:13 PM
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#13
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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it would be useful if you want to boss farm high enough bosses that you need a group of 3 to farm
seeing as it being needed for arena is moot at this point
__________________
Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here: - Fix and eat a sandwich +15%
- Watch TV -5%
- Urinate +20%
- Finish your homework +10%
- Stand on your head for 5+ minutes +33%
We believe these are working as intended.
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03-14-2015, 08:00 AM
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#14
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Boss Hunter
Degladius is offline
Join Date: Nov 2010
Posts: 101
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Support
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