Old 01-06-2014, 07:45 AM   #41
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My point is Thorin, its not you in general.. I wasn't insulting you at all.
Hey, no drama here, i never took it as an insult. This is a friendly debate discussion. It was only my opinion, maybe i told it too straight but thats just the way i talk, no attempt to offence anyone we all want the game to change to the better whatever the change is.
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Old 01-06-2014, 09:03 AM   #42
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Yea, I don't think you were targeting me. The main reason im so defensive about this is simply... Look in /c /u when people complain about arena or regen lately who do you see them talking about? Lol, that's why I usually think its me.

I have agreed with everyone here several times that something does need to be done, hell I said it all last season and I said it the season before that when I was the same build I am now... But seems how glitch said there will be no change I said to hell with it and changed back because pvp and my clan is all I care about in nod with the exception of a few friends out side of loony.

I DO want there to be a change, but I don't think its right for glitch to ever make ANY change DURNIG a arena season. Im sure everyone can agree that that is not fair. I don't see anyone asking for it to be THIS season. I just want to make sure glitch understands that is all.



IMO this season should be super short, the minimum requirement that is posted. Then he can change what ever he wants. there seems to be a list piling up of things he would like to change.
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Old 01-06-2014, 04:27 PM   #43
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Reg itself was not buffed just have runes and stuff to boost it. Seriously remove the no fail part of the auras and the issue is solved. Mot many people can maintain a sacrifenesis without sacrificing something
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Old 01-06-2014, 05:26 PM   #44
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Originally Posted by flipynifty
Reg itself was not buffed just have runes and stuff to boost it. Seriously remove the no fail part of the auras and the issue is solved. Mot many people can maintain a sacrifenesis without sacrificing something
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Old 01-06-2014, 06:44 PM   #45
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^ Tried to fight for that one, but it would make it extremely hard to sustain..
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Old 01-06-2014, 06:59 PM   #46
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using 1 shouldn't be all that hard with a little pre/mre theft gems (or runes if you can use them) but supporting 4 yeah nearly impossible
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Old 01-06-2014, 07:40 PM   #47
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Sacrigenesis has a no-fail upkeep because when it first came out, no one could maintain the stupid thing without sacrificing a ton of reg for mre/pre, and they couldn't taunt without sacrificing half their reg. I think changing it would be a terrible idea, but Glitch will do what he thinks is necessary.
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Old 01-07-2014, 02:03 PM   #48
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I think nerfing reg itself or any gems/runes etc is not a good idea for 2 reasons:

1) It would affect the chances of those people doing solo or group high end bosses. This would just give an unfair advantage to those who have already used reg to help them do this.

2) It would've unfair on those who have invested in a reg based build to have that completely taken away.

There are currently counters to regen but they are limited and predictable so will not always work. I think there could be one simple addition that may help with this though. A new set of 3 pvp skills that at lvl 100 give a 50 % chance that stun/mes/daze will cause regen to cease for the duration of the stun/mes/daze. The percentages could be adjusted to be 100% at lvl 100 but the duration I non regeneration only last for half the length of time of the stun/mes/daze if that would seem more fair. If this was introduced it may add some interesting new tactics involving daze/mes etc gems and also give an advantage to those tanks using only a little regen with their agi/cnt build as they will be able to block more whips/crushers and resist more gems. Also...if it does change should be next season.
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Old 01-07-2014, 02:32 PM   #49
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I don't see why you guys are all coming off like a gem to remove regen auras from play? It's called balance. I would use them, I am a regener. Point is not everyone wants to slap on regen auras and try to ride it out til first 1 hit.

I like interaction, and have always proven that I can find a way to beat alot of teams I should not be able to with my alt teams.. You say you don't want PvP to get boring.. well this is the approach you take. It's an unbias nerf, that actually adds to the dynamics of PvP. It just worries people because its a regen is crutch, even tho all this would require is for them to do is cycle some gems...which gives others a breif window to combo them.

Also, no-fail upkeep would practically render regen useless in endgame arena - and in the end only the few who can actually afford to sustain it, stat wise, skills wise, and cash wise are going to be unstoppable.

Making the Bonus happen sooner is just giving into the fact that its currently unbalanced and completely unnecessary. It's not like people are drawing out matching anymore. The bonus damage is not there to make your life easier so you can farm with a bigger chance for more trophies quickly. It's there because the game was getting to a point I don't think Glitch anticipated properly, it's not bad how it stands. But at some point the entire "theres a build to counter every build" yea sure.. thats great and all but making it so the only way to really be a hindrance to the leading build in the game is to pretty much be a caster - and then try to tell people that there are other builds than the "meta" (tank,caster,healer) can win.. trust me we know what regen is able to do.. doesn't mean we are enjoying it.

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Old 01-07-2014, 02:42 PM   #50
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I'll just repeat myself over n over. Remove no fail problem solved. as the original regener who tried to make reg work (until scrambles went nuts) it was a fail class and fail stat. Now with the additins it can compete, that being said, having an infinite aura that quadruples regeneration is unfair, it would be like having a DD gem that machine gun fires and doesn't cost mst or pst.

If someone wants to use anything beyond regenesis/hypergen they should have to get some mre pre, use leech runes or gems, or wear mre pre boosting equip.

Personally I've already looked into whatvinwould have to do to support a sacrigenesis without losing out on being able to taunt or use rabid. Its not thaaaaaat hard.
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Old 01-07-2014, 02:51 PM   #51
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take away no fail and when damage bonus kicks in every caster will drain you 100% with the OP fast DD drains. which again, would make it unbalanced.

Also BMs with insane stun locks, very difficult.. Heres the thing, it can be beaten.. its been proven beaten, so why cry out for a nerf? I don't get it. Yes make arena faster if possible...

also merrick, you mainly are ok with this because your toon is already setup for this change.. It would benefit your toon over any other current Regen build because of your OP regen bow, runes. ect... Yes I could get the bow too, but that's beside the point.

why is this thread even still going anyway? Glitch has had nothing to say about it recently so obviously we will all just continue to argue of petty personal thoughts.

I hope he has a fix for next season for sure.. something that will make many people change and not just 1 build...

another option is to allow primary classes to be changed with our rerolling and making some new classes to pick from, im sure several people like my self would love to experiment. The answer is not always trying to nerf a certain build that has had investments rather making some new options to let people pick from.
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Old 01-07-2014, 04:41 PM   #52
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This thread keeps going because people like Flipy hijacking it with other suggestions which are good in theory, but ultimately like I said, those who are able to afford sacrigensis and use all the regen runes are going to get the full benefit etc etc which just causes more issues in the long run.

Not one post has been a legitimate reason as to why there should be no gem to remove regen auras.. All just bitching and moaning about how it doesn't need changed and you need to make sacrifices etc etc.. meanwhile I have actually gone to the point where even Pedro's team was unable to drain me..with less than 200 mre/pre..

Setup for a change? Yes, like yourself I have maxed alot of potential builds and skills, but atlas this is by no means helps me in anyway..but is 100% detrimental to my build, and my arena team..At the same time, there is no reason me, Cy, and Nem should have taken top 3 last season. Nem was on a Pilgrimage right into crunch time and isn't build for PvP at all.. Regen is over powered.. And it's really not even regen itself, its more or less the simple fact that it's constant as I said in previous posts - which everyone seemingly ignored about Vamp being viable but not because it relies on hitting etc etc.. how stuns stop healers, and vamps but not regeners.

This is called having a discussion, with constructive criticism with people who actually have intentions of making the game better, and NOT boring.. Without taking a flaw and going from one extreme to another constantly..

But I make one simple suggestion which I don't see as that big of a nerf and actually would still pure my build to more regen.. Yet you sit here and try to insinuate that I'm suggesting this because I want something to change? Nah I just believe in balance.. For example, I have like 19.5k HP with like 220 duration or something.. You have how much duration? 5-600?

Can only imagine how much health you are sitting on..Nah what is happening here is you have your team of 3 regeners being made.. and you think you have the sure win.. And you were all for the damage bonus to happen sooner... wonder why?

Yet you preach about honor and integrity, and about how your team was one of the only to do arena "right" last season.. yet you fully commit to the biggest flaw in PvP right now.. I mean really man?

The problem you have with this is once you do get 3 people together who use those auras you know how hard it is to keep them down.. and making it twice as easy.. bothers you cause those high end teams who are limited to noone able to apoc to only 1 or 2.. to maybe all 3 removing your regen auras even tho the odds still GREATLY favor you due to gem ratios..
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Old 01-07-2014, 04:57 PM   #53
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due to gem ratios..
It's all about the ratios?
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Old 01-07-2014, 05:06 PM   #54
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I will say this one last time and then I am done... I don't know how many times I have to say this for you to finally understand..
I DO NOT CARE IF HE CHANGES ANYTHING... I do care if the change happens THIS season because I invested so much as others have as well and it wouldn't be fair. Its simple. You can keep saying what ever you want about this, in the end you will have your own thoughts about things anyway.
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Old 01-07-2014, 06:36 PM   #55
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I will say this one last time and then I am done...
lol you will never be done !
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Old 01-07-2014, 07:26 PM   #56
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Not a hijack I'd prefer NO changes happen, I'm giving my two cents on what would fix it. Noe I want a sammich
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Old 01-07-2014, 07:45 PM   #57
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...just a fading, memory...
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Old 01-07-2014, 07:55 PM   #58
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oh dam if something like this could happen you wouldnt get me out of arena....awesome idea
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Old 01-07-2014, 08:27 PM   #59
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wow thats such a great idea !!!!! I REALLY LOVE THAT ONE SIX
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Old 01-07-2014, 08:42 PM   #60
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i see lot talk want to nef regen last arena round throin team did good job kill regen in a short time frame . most regen came for the need to counter DOT and the rupture the come from them in arena was hit buy 2 player for 8 rupture in 30 sec .
so neff regen i say neff dot at same time or leave it be like it is
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