Grouping Skills! (New skill tree)
Old 05-30-2008, 02:21 AM   #1
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Default Grouping Skills! (New skill tree)

Here's an idea I had for a new skill tree, based around being in groups and being more helpful to your party members.

Skill tree: Grouping (or Companionship, or some other name, you get the idea)

You gain Active experience in these skills whenever your group of two or more players kills an opponent that would normally give experience (no greys). Obviously it would be a good bit less than the stat XP you gain from a kill. When a skill says it benefits a party member, it doesn't include you, even when you're in a party. This skillset is strictly for buffing your other group members (of course, since they'll have the skills, too..), and in cases where it might stack, the party member with the highest skill takes precedence.

Skills:

Kind Healer : Your spells that restore Health, Mana, or Energy on party members are X% more effective.

Inspiration: Your critical hits with melee or ranged weapons restore X% of the damage as energy for each of your party members.

Presence: Your beneficial auras are X% more effective for your party members.

Residual power: Whenever you cast a spell that uses mana, your party members regain X% of the mana cost of the spell. (Alternate version: Your damage spells have an X% chance of restoring 10% of their energy or mana cost as mana for your party members.)

These are just example ideas for various skills, but the general idea is a skill tree designed around group synergy, and a bigger benefit to grouping besides "three against one".

Thoughts, Comments, etc?
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Old 05-30-2008, 07:21 AM   #2
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Currently the skills in the Social tab are quite sparse. We may be adding group based skills to that tree.
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Old 05-30-2008, 12:29 PM   #3
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ohh nice those skills could really help on boss kills
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Old 05-30-2008, 12:34 PM   #4
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nice cant wait for these skills

tht will come in handy
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Old 11-20-2019, 01:10 PM   #5
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So when we getting group based skills in social?
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Old 11-20-2019, 01:16 PM   #6
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Quote:
Originally Posted by Aesonicus
So when we getting group based skills in social?
Maybe we will soon, we just got Vigilance. but for now we gotta see about those LG classes first, then he may end up adding more skills is my guess
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Old 11-20-2019, 01:24 PM   #7
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Its been 11 years for this one tho
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Old 11-20-2019, 03:03 PM   #8
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How about a skill that adds a chance to randomly stun, daze, mes mob by your partner(s), for PVE only. I'd imagine a small percent, like maybe 15% of any of them occurring in addition to the existing incap procs, or extending a natural incap proc by 1 second or something.
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