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Total Mob-Kill Counter |
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01-18-2011, 02:49 PM
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#1
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Neophyte
Amaranthos is offline
Join Date: May 2010
Location: Shorewood, IL
Posts: 18
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Total Mob-Kill Counter
Something I have wondered off and on since I started playing Nodiatis was, "how many mobs have I killed total so far?"
I think a good addition to the game would be a "total mob-kills counter."
Some of the older toons would be unamused at first perhaps, because there would be no effective way to count all their kills from before the update. In time however, it could become just as much a part of the Nodiatis experience as the arena and playerkills.
Who doesn't want to know how many beasts they've killed in the course of their career?
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01-18-2011, 02:53 PM
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#2
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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id like a mob counter so i could count mobs between drops maybe a mob counter that u can reset and a total mob counter also
__________________
Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here: - Fix and eat a sandwich +15%
- Watch TV -5%
- Urinate +20%
- Finish your homework +10%
- Stand on your head for 5+ minutes +33%
We believe these are working as intended.
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01-18-2011, 03:53 PM
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#3
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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id like to know
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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01-18-2011, 06:41 PM
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#4
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Neophyte
maxnace is offline
Join Date: May 2010
Posts: 4
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I support your thread and Idea AM--
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01-18-2011, 07:11 PM
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#5
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Guest
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I support the total mob count. I don't care about having a second counter that can be reset.
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01-18-2011, 08:25 PM
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#6
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Boss Hunter
Makaveliarts is offline
Join Date: Feb 2010
Posts: 211
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I'd like it
__________________
Quote:
Originally Posted by Glitchless
I have it on good authority that the founding fathers were pro PKing.
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01-20-2011, 05:50 AM
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#7
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Temporarily Suspended
Jadakris is offline
Join Date: Dec 2009
Posts: 1,785
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Imo just another thing that will cause time-outs.. So I dislike the idea of it, sorry I'm not into break down the numbers of the game that the creator hasn't disclosed (PkP's reason :P)..
But more agaisnt adding something the is completely and truly useless, it would be an easy thing to cheat (go TM and sit in travelers way = hiho number 1)
And don't give me the "well if you do this.. "
Cause it doesn't matter, it doesn't mean a damned thing how many mobs you've killed.. at the end of the day, it the EXP they've given you!
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01-20-2011, 05:59 AM
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#8
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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Quote:
Originally Posted by Jadakris
Imo just another thing that will cause time-outs.. So I dislike the idea of it, sorry I'm not into break down the numbers of the game that the creator hasn't disclosed (PkP's reason :P)..
But more agaisnt adding something the is completely and truly useless, it would be an easy thing to cheat (go TM and sit in travelers way = hiho number 1)
And don't give me the "well if you do this.. "
Cause it doesn't matter, it doesn't mean a damned thing how many mobs you've killed.. at the end of the day, it the EXP they've given you!
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this would be used to count mobs between drops, would also show many mobs someone kills while farming, wouldnt be a tops list thing.
just a novelty thing, much like the change of nod backgroud color.
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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01-20-2011, 06:04 AM
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#9
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Temporarily Suspended
Jadakris is offline
Join Date: Dec 2009
Posts: 1,785
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As I said, there are many more thing I'd personally rather see added compared to this..
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01-21-2011, 12:57 PM
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#10
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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support
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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01-21-2011, 01:32 PM
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#11
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Guest
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not uber importnat but nice.. support
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