Quote:
Originally Posted by Pale
I would like to see some feed back on the 90 classes.
Gatherer less then archer. They also have a 3% (up to 9%) bonus to max ranged damage and to all white and green gem effects.
Larcener less then jeweler. The larcener has a 6% (up to 18% with class-enhancing skills) chance to double the gold found in chests and the same bonus to the rate at which he draws gems from his pouches.
A melee class that gives a 15% bonus to 1 skill. They have a 5% (up to 15% with class-enhancing skills) chance of performing a slice and dice with any type of melee weapon, but it quadruples rather than doubles max damage for piercers when proced. Werewolves also have a 2% (up to 6%) resistance to all colored magic effects based on contravention.
What am I missing? Are the LG classes less then the regular classes ? What am I missing?
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Well they have multiple bonuses so they may be less in that one regard but then have another effect on top of it. We also don't know how powerful the CAs will be until they are used.
As for the Werewolf the skill it uses is equivalent to the 15% warrior bonus and even better when using piercers.