Old 01-14-2010, 07:29 AM   #21
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Quote:
Originally Posted by Faithfulservant
HAHA. Whiners will be whiners. Real enchanters will simply delevel their enchanting level down to what it was before they ever used the bugged method. If they choose not to,then it is obvious that they value exp over proper game play.

Don't be jealous of the timecards,don't hate the update,don't whine. Change your gameplay,adjust,and invest more time into skilling the proper way.

Good fix,farewell crappy enchanters who don't know how to properly adjust/enchant
guess you can look upon yourselves also. how long you been using the method? exactly! delevel it to 0 or you're a crappy enchanter. make sure you respond back talking aobut my whine!
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Old 01-14-2010, 07:33 AM   #22
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Quote:
Originally Posted by Menage
hey, i finally agree w u on sumthin in forums

xploit the bug until u are one of 3 or so ppl in all of nod who can make +30 enchanting stones, then pretend u didnt and get paid off while every1 else is stranded on the other side of the bridge u just burnt

who called me a selfish what, now? jus wanted to make sure i read that right earlier
u are selfish ur hogging all the girls in ur pic of u
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Old 01-14-2010, 08:09 AM   #23
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Rofl what? What was the bug dear Dest? EVERYONE HAS BEEN DOING THIS, EVERYONE KNEW ABOUT IT. Purely ROFL.

I was about to panic about this patch and the future price of my +int / -mre stones but then I realised I will only need one more set of enchanting stones since I'm not taking any more intermediary steps between my current armour and the perfect caster armour

But the patch sucks. It's like Jeff taking out all of our eyeballs just because Dest came and said "seeing things is a bug". I want Jeff dead because Jeff being alive is a bug IMO. *REPORTS*

Awaiting forum ban. Used to people in Nodiatis being treating different. I wish I could apply for a membership into the club that can talk BS and not get punished. [sarcasm, can j00 read it?]
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Old 01-14-2010, 08:37 AM   #24
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Quote:
Originally Posted by Faithfulservant
HAHA. Whiners will be whiners. Real enchanters will simply delevel their enchanting level down to what it was before they ever used the bugged method. If they choose not to,then it is obvious that they value exp over proper game play.

Don't be jealous of the timecards,don't hate the update,don't whine. Change your gameplay,adjust,and invest more time into skilling the proper way.

Good fix,farewell crappy enchanters who don't know how to properly adjust/enchant
That's a bit ridiculous to state it this way. I have never really powerlevelled enchanting, only levelled it through making sell-able stones and having it on passive. However i have done the silks at both side multiple times till i got the proper enchant i wanted. For me this was a feature rather than a bug. And it made sense since silks were the only resource that drop from mobs. So it was widely available. On the other hand making cloth from silks is probably the hardest.most expensive tradeskill (together with leather). So that evens out in the end.

Since i got xp for those 'tries' with the same mats that should 've gained me an x amount of unfair enchanting xp. According to your logic thats true. Fact is i have no clue how many times i have done that, nor do i have a clue which xp i got nor do i remember at which level that was. According to your logic i should untrain a certain amount of xp. What's a fair amount to untrain? Why not less or more?

Truth is that i used this as a feature rather than as a bug, it even never occurred to me it could be a bug. Hence i see no purpose to untrain anything. It doesn't make me any less enchanter than anyone else in the game
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Old 01-14-2010, 09:11 AM   #25
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lol faith well said
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Old 01-14-2010, 09:12 AM   #26
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Here's an idea:
Stop crying and start working on enchanting again.

This idea seems to be more productive than the bawwing here.
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Old 01-14-2010, 09:16 AM   #27
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It might not have been an exploit but it certainly was a bug. Using other combinations of resources you got a message telling you that you couldn't use 2 of the same resources type. Using 2 silks seems to be 2 of the same resource type.

PS I got my enchanting to lvl 78 without using the silk-silk method, it's really not that difficult, just as time consuming and a little more expensive.
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Old 01-14-2010, 09:31 AM   #28
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I disapprove for the sole fact that there will be no more cheap +Int -Mre stones
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Old 01-14-2010, 09:35 AM   #29
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the reason u got the message on "other" resources was because they were 100% stat resources. the outcome is 100% the same everytime. when you did this with 33% resources the outcome is not 100% the same everytime. so it made sense the way it was before. Faith is not an enchanter therefore he doesnt care about this patch.
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Old 01-14-2010, 11:30 AM   #30
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Quote:
Originally Posted by Destruction
I'll repost here what I posted on the other thread:

EDIT:My enchanting level is now 78 (1 exp till 79), I untrained the points I got using an unfair method. =)

Fyi, I don't give a crap what other people may think. I had a goal to untrain the experience I got from level 79 if it really did turn out to be a bug from the beginning when I posted this, and seeing as how this is the case, I have fulfilled my goal. Peace.
How noble of you.

Quote:
Originally Posted by Faithfulservant
Real enchanters will simply delevel their enchanting level down to what it was before they ever used the bugged method. If they choose not to,then it is obvious that they value exp over proper game play.
lol

Quote:
Originally Posted by Enduir
It might not have been an exploit but it certainly was a bug. Using other combinations of resources you got a message telling you that you couldn't use 2 of the same resources type. Using 2 silks seems to be 2 of the same resource type.

PS I got my enchanting to lvl 78 without using the silk-silk method, it's really not that difficult, just as time consuming and a little more expensive.
Wrong

2 resources like sticks, silk, ore, plants etc could be used together. Only the 100% resources [resources that gave the same stat every time] could not be used together.

__________________________________________________
Ok Joking and incorrect information aside, I will reemphasize the problem.

(1) Unfair

The beacon of morality; the thread that intertwines to give rise to the very fabric of righteousness; the epitome of civilization itself; fair and balanced like Bill O' Reilly; such phrases can not begin to describe the magnanimous morality of Destruction and Faithfulservant.

However, I for one do not subscribe to the theory of moral universalism. In my opinion, morals vary from individual to individual. What one person perceives as a normal action might be sacrilegious in the eyes of a different individual.

What I am trying to say is this: there are many people who have increased their enchanting by utilizing this method; most of these people did not suffer from any moral quandary while increasing their enchanting skill in this manner. Thus, while Destruction's pangs of doubt might have led to a moral dilemma and bouts of depression, many of the other enchanters in the game, who used this method, still believe that their actions were perfectly legitimate.

Since there are people who leveled their enchanting in this manner, it is unfair to change it without resetting every player's enchanting skill. It is unfair to those of us who are working on our enchantment skill currently. In fact, it is a below the belt blow to most of the enchanters in Nodiatis.



(2) It was not a bug to begin with
Enchanting has worked in this manner from the beginning and many people, like the great Zenga himself, have used this method without ever thinking of it as an exploit. The truth is that I never thought of this as an exploit either; it was always a feature of Nodiatis for me.

Why I and many others never thought of this as a bug
I always pictured enchanting to work in 1 of 2 ways:
(1) using "100% materials"
(2) using "less than 100% materials"
Let me explain.

100% materials

Cons
These are generally more expensive. Because they are "100% materials", it is not permissible to use two of the same type. [There is really no point in using two of the same type because the enchanter would just end up with a blank stone even if it worked; thus I thought this was working as intended].
Pros
guaranteed results: for example: plank (100 % dur) and hides (100% mre) give a guaranteed +dur -mre stone

less than 100% materials
Cons
No guaranteed results. Most of the time, you have a 1/9 chance of getting the intended product. For example: silks can give pst mre and int and so a + int - mre stone would have a 1/3 * 1/3 = 1/9 chance of being made.
Pros
Cheaper

I, and many other people, always pictured the ability to use two of the same "less than 100% materials" as an inherent aspect of the "less than 100% material enchanting." I know that I always pictured it as being a trade off.

I still think of it in this way; I don't feel it is an exploit. This has been a part of Nodiatis since the inception of the game. One simply had to glance at the cheap int stones on the auction house in order to realize the sheer number of enchanters that were using this method without ever thinking of it as an exploit.

Conclusion: calling this a bug is simply ludicrous.



(3) Glitchless says that "it was being used as a slightly easier way to level enchanting." Just how much easier is it to level up enchanting via this method

Answer: not at all. Cheaper perhaps [you are still using up rt]; but not easier.

To show this mathematically:

Lets say that a person has 34 in enchanting and is working on 35.

This person can make + 11 stones.

Without accel + 11 stones give around 3 - 4k experience <== don't feel like calculating the exact value so lets call it 3.5k per stone made.

To increase enchanting skill from level 34 to level 35, this person needs 539,600 xp.

It takes around 10 seconds to make a stone after one presses the submit button on the enchanting rod. Add in the delay for putting the materials in the boxes and getting the materials and it is safe to say that this person can make 1 stone in every 20 seconds. For most people it will take longer than this.

This means that this person makes 5 stones in 1 minute.
5 (stones / minute) * 3500 (xp / stone) = 17500 xp per minute of rt.

539,600 xp / 17500 xp per minute = 30 minutes approximately (actual time will be higher for most people).

If a person is willing to use up to 30 minutes of rested time and work his/her tail off to make 150 stones, then they deserve the xp gain in my opinion. How is this an exploit.

Artistry and crafting skills are difficult enough to level as it stands. I see no sense in making them any harder to level up.



(4) "less than 100% resources" just became a lot more pointless

Since two spider silks can not be used now, scales and hides will be the best choice to make a +int -mre stone [int stones will now be less widely available and more expensive].

This patch basically took away a major incentive to use "less than 100% resources."

I see "less than 100% resources" being used a lot less often now. In essence, this patch diminishes an entire aspect of enchanting.



In conclusion

These are some of the major reasons for my opposition to this update. When I posted earlier, I was hoping to rally some support against this patch. With enough support, it might have been possible to revert it. However, comments from clueless people have made this a lot less plausible.

I will reiterate a suggestion of mine that could be a potential compromise:

Revert to the original version with the following alteration: whenever two materials, like spider silks result in a blank stone, make it so that the user gets no enchanting xp [a blank stone could be considered grey for everybody with a 4 or higher in enchanting]. This way, 1 out of 3 times, the silk user would get no xp whatsoever.
Even a 1/3rd xp penalty is harsh but it is better than the current version in my opinion.
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Old 01-14-2010, 12:43 PM   #31
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I have to agree with Conqueror entirely. Using a pair of silks has always been a feature, allowing you to gain some exp in enchanting, rather than a bug. Please revert.
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Old 01-14-2010, 12:47 PM   #32
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im gaining alot of respect for Conqueror with every post he mkaes...

THIS IS NOT EXPLOIT!! it wasnt broken, now you broke it, now you fix it, easy as that.

i never used this (i passived my enchanting to lvl 11) then i had to lvl, and it stayed at lvl 11, i might get it up to 30+ when i need to make my own enchants
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Old 01-14-2010, 03:53 PM   #33
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Quote:
Originally Posted by Conqueror
All that ****.
Take a deep breath.

Count to ten.

Now go wash the sand out of your vag.


If the message had mentioned that random % resources were excepted then it would be a feature. If the silk-silk option had remained and the message had been merely amended, it would be ok. Since it was patched instead, and it was a considered a bug by Glitchless (who I suspect know their own intentions better than you), it was a bug. Suck it up and get on with your life. Or start a bitch-thread to get it reversed.


EDIT:
Quote:
Originally Posted by Conqueror
Revert to the original version with the following alteration: whenever two materials, like spider silks result in a blank stone, make it so that the user gets no enchanting xp [a blank stone could be considered grey for everybody with a 4 or higher in enchanting]. This way, 1 out of 3 times, the silk user would get no xp whatsoever.
Even a 1/3rd xp penalty is harsh but it is better than the current version in my opinion.
This is a decent suggestion I suppose.

Last edited by Enduir; 01-14-2010 at 03:55 PM..
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Old 01-14-2010, 04:49 PM   #34
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If everyone likes, Jeff could just wipe everyone's enchanting and workmanship skills back to 0 across the entire player base. Then everyone winds up have a fresh start.
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Old 01-14-2010, 05:15 PM   #35
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i agree with every bit Conqueror has said. the thing that bothers me the most is this. destruction was rewarded tc's for using this bug up until he got as far as he wanted. destruction, does it really take 8 levels of penaltys to relize its a bug? no i dont think so, and do i belive you used this method only from 79-88 of course you didnt. you used it alot longer then that. Almost everyone has used this method. like i was saying once you were finished with it and dont need it anymore cause you leveled enchanting and workmanship already using the method you report it as a bug. thats pretty crappy. You got rewarded for it also! so on that matter glitchless is supporting the idea to use exploits and bugs until we are finished with them? That is what this is looking like. i however dont think anything was wrong with it cause they werent 100% mats.
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Old 01-14-2010, 06:07 PM   #36
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Umm i thought they didnt get exp for when it makes a blank enchant already. So your "alteration" wouldn't do anything new.
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Old 01-14-2010, 06:48 PM   #37
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Quote:
Originally Posted by Pasterqb
Umm i thought they didnt get exp for when it makes a blank enchant already. So your "alteration" wouldn't do anything new.
you still got exp for it. dunno why you bother posting somtimes when you dont know how it even works.
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Old 01-14-2010, 07:02 PM   #38
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Quote:
Originally Posted by Power
you still got exp for it. dunno why you bother posting somtimes when you dont know how it even works.
Says the guy who thinks Crushers are worse than slashers.
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Old 01-14-2010, 07:14 PM   #39
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Quote:
Originally Posted by Pasterqb
Says the guy who thinks Crushers are worse than slashers.
see you did it again. crushers dont have a epic for these levels right now how are we to compare? as is 84s 86s crushers fail to the 81 epics. like i said dont talk about stuff you dont know about. whats your crushing skills? whats your enchanting skills? exactly.
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Old 01-14-2010, 07:58 PM   #40
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Quote:
Originally Posted by Power
see you did it again. crushers dont have a epic for these levels right now how are we to compare? as is 84s 86s crushers fail to the 81 epics. like i said dont talk about stuff you dont know about. whats your crushing skills? whats your enchanting skills? exactly.
It is proven crushers are better you seen all the dps calculations.

And i used to make blank enchants the old fashion way so you are talking about stuff you dont know also.
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