Old 03-14-2019, 03:11 PM   #21
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I queued from like, 7pm server time to 7am server time periodically yesterday. Queue times seemed fine I was able to do a good 85 matches.
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Old 03-14-2019, 05:19 PM   #22
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I've queue'd anywhere from 5 pm to 3am - server time. This has been daily. Typically with a minimum of 3 in queue. I saw nothing like s2 queue. For the most part it was approx 4-6 minutes between matches (across all toons) and they often overlapped.

Slow queue is like getting so frustrated about it you drop to only queue'ing one toon and still have time to have a fifteen to 20 minute quicky....
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Old 03-14-2019, 06:59 PM   #23
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Quote:
Originally Posted by Neela
To make people to wanna queue more im afraid another kind of reward would be needed. I dont see the point where i would want to spend so much time in arena cuz imo the time consumed isnt worth the prize/bonus. And i wil be honest, if i do arena it will be later on to see the massive steals of rating and to see people complain, it atleast gives some fun!

Only idea i have is to add something new that can only be gained trough arena (not only tempers cus that what everyone has already)

Maybe a weekly arena gift box depening on wins/fights or something thats gained after x rating / x fight done (ofc not working during rush week.)

Maybe a chance to get an EPIC potion of any kind O=
Some good ideas
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Old 03-14-2019, 07:03 PM   #24
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Quote:
Originally Posted by Tip
I've queue'd anywhere from 5 pm to 3am - server time. This has been daily. Typically with a minimum of 3 in queue. I saw nothing like s2 queue. For the most part it was approx 4-6 minutes between matches (across all toons) and they often overlapped.

Slow queue is like getting so frustrated about it you drop to only queue'ing one toon and still have time to have a fifteen to 20 minute quicky....
I have been qing at a different time range then this mostly, It is faster in the evening and at night during the time u are q ing

Last edited by Pale; 03-14-2019 at 07:07 PM..
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Old 03-14-2019, 07:19 PM   #25
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Interesting... I know I see Pale toon talking in u/civ a lot of the time I play. Slow during specific parts of the day is unavoidable due to player base, but for a, seemingly, 5-6 hour overlap, I'm not sure why our queue times are so different from each other. >,>
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Old 03-14-2019, 07:36 PM   #26
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Schr?dinger's Nodder: Simultaneously will hit the 84 hrs per week cap but doesn't have 4 hrs per day to play.
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Old 03-14-2019, 09:17 PM   #27
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Players also need to remember that the Q will not interrupt your first PvE fight since last arena fight. If you are fighting creatures that take a long time to kill, that will obviously increase your Q times.
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Old 03-14-2019, 10:29 PM   #28
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A mixed system with a small static bonus for being in queue, plus bonus for matches played/won might work to encourage more participation.

A few years back I suggested decaying rating gains every day based on win/loss (rather than a static cap), with more decay for a loss than a win. The same concept could be applied to bonus to get people to really incentivise winning, both for rating and bonus.
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Old 03-15-2019, 04:12 AM   #29
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My suggestion is to stop cry and start q
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