01-19-2011, 04:04 PM
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#21
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Guest
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THEY JUST BUFFED 2 HANDERS huggles, this is not an oppurtunity to ask for MORE BUFFS to completely out dps the caster class so much that it is rendered irrelevent, you greedy little bastard.
Yeah lets give melee some epic crotch fireballs while were at it.
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01-19-2011, 04:11 PM
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#22
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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Quote:
Originally Posted by cinderskin
Yeah lets give melee some epic crotch fireballs while were at it.
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i support this!!
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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01-19-2011, 05:08 PM
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#23
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by cinderskin
THEY JUST BUFFED 2 HANDERS huggles, this is not an oppurtunity to ask for MORE BUFFS to completely out dps the caster class so much that it is rendered irrelevent, you greedy little bastard.
Yeah lets give melee some epic crotch fireballs while were at it.
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i was not asking for 2h buffs, i was simply pointing out that casters have nothing to whine about.
and smash, yes, we have cnt to mitigate caster damage, but casters have armor class for melee and bow damage. did i mention armor class does almost nothing against casters?
and also, it's hard to have decent cnt in pvp battles when so much dur is needed, and pvp is so heavily reliant on dur
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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01-19-2011, 05:11 PM
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#24
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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if u dont know how to balance cnt with dur you shouldnt be PvPing
casters are nowhere near as powerful as a well skilled 2her
__________________
Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here: - Fix and eat a sandwich +15%
- Watch TV -5%
- Urinate +20%
- Finish your homework +10%
- Stand on your head for 5+ minutes +33%
We believe these are working as intended.
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01-19-2011, 05:24 PM
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#25
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Gem Pouch Expert
Raith is offline
Join Date: Jul 2009
Location: depends on who wants to know.
Posts: 392
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Yeah this is needed about as much as gems need quad-casting.
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01-19-2011, 05:37 PM
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#26
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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Quote:
Originally Posted by Huggles
i was not asking for 2h buffs, i was simply pointing out that casters have nothing to whine about.
and smash, yes, we have cnt to mitigate caster damage, but casters have armor class for melee and bow damage. did i mention armor class does almost nothing against casters?
and also, it's hard to have decent cnt in pvp battles when so much dur is needed, and pvp is so heavily reliant on dur
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and with this comment here, you have further proved how little you know of the game.
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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01-19-2011, 05:46 PM
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#27
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Auction Master
TemariChan is offline
Join Date: Dec 2008
Location: With the man of my life.
Posts: 1,293
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Quote:
Originally Posted by StormGuardian
Just an fyi temari...the 92 2H crusher can crit for 4803. This DOES NOT include a double attack. That would make it 9606. Smash is correct, highest reported is somewhere around 2600, that I've heard anyway. I'm sure there will be higher soon.
A 2nd fyi, the max possible cast from a DD is 4775. Double would be 9550.
I expect you to be switching to 2H sometime soon, now that you know. Cheers
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Last time i checked there isnt a 92 2hd.... unless you ment to say the 96 2hd and yeah i do plan to use the one i have someday once that someday comes when im able to equip it and not 100% sure on how it can crit that high blah blah blah but im the type of girl thats subborned and you have to show me a crit that high or close to it for me to beleave it, you can do all the DPS math you want but until i see a picture of it, i dont think its that high  not saying its not possible for a 2hd to get 4k but it wouldnt be a common thing like a caster can do with 2.5k+
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Do I care if you hate me, do you wanna know the truth? c'est la vie, adios, good riddance, @#$% YOU! ┌∩┐(◕_◕)┌∩┐
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01-19-2011, 05:47 PM
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#28
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Epic Scholar
thatperson is offline
Join Date: Aug 2009
Location: In bed with Skred
Posts: 4,704
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LOL @ casters commonly critting 2.5K
talk to MG about how high the 96 2her can crit
__________________
Quote:
Originally Posted by Glitchless
There are modifiers that alter drop chance when you go AFK based on what you do when gone. We will list them here: - Fix and eat a sandwich +15%
- Watch TV -5%
- Urinate +20%
- Finish your homework +10%
- Stand on your head for 5+ minutes +33%
We believe these are working as intended.
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01-19-2011, 05:48 PM
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#29
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Seer's BFF
StormGuardian is offline
Join Date: Aug 2009
Location: athens GA
Posts: 744
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Excuse me Tamari, typo, should be 96 2Her, my 2 key got happy and jumped the gun.  but yes, the 96** 2H crush can hit 4803 max.
Also Luk, no where was I whining, hopefully if you were talking about casters whining it was toward Cinder. I was just simply making a point. Smash said what I would reply to you anyway. There is a possibility of avoiding 99.93% gem damage. So take that 4775 gem crit, hell, let's make it a doublecast, and hit for 9550. Then cast it oh, 1428 times to make sure we hit once. Even casting every second(it's really about 1.5 seconds), that's 9550/1428 DPS, or 6.68. Now, the 96 2H can double attack(I won't included bloodlet or possible pot, there's your answer BtB), every 40 delay, or ~5.7 seconds. With a chance to avoid melee damage of ~65%, that's 40.435% to block and 41.76% to parry, with first classes conflicting actually, so slightly less. that's still 9606*0.65/5.7, or 1095 DPS. ROFL. 2H 1095 vs DDs 6.68. Now who's talking?
Ok yes, these examples mean squat, but my point is, you can't assume a ton of things and prove it with numbers. You have to take into consideration everything. You are not doing this. It takes a lot more work that you probably even realize, even though you're trying to do a ton of math to prove points. Max crits...are great. It's awesome to see high ##s. DPS is solid, but with so many skills affecting it, and different types of defenses reducing that damage, along with better stats. It's almost impossible to get a accurate example. I started at one point to throw around some DPS numbers and abruptly stopped, because I realized there were so many other things I had to account for. Approximations are great, but are never spot on. So just...STOP throwing around numbers. Until you think you can incorporate everything. Dear sweet baby Jesus just STOP for a few weeks, and work on putting absolutely EVERYTHING into this, until you decide to spout numbers for certain types to get buffs until you KNOW FOR A FACT 100% that they need it. This is getting ridiculous.
Last edited by StormGuardian; 01-19-2011 at 06:01 PM..
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01-19-2011, 05:57 PM
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#30
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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Quote:
Originally Posted by TamariChan
Last time i checked there isnt a 92 2hd.... unless you ment to say the 96 2hd and yeah i do plan to use the one i have someday once that someday comes when im able to equip it and not 100% sure on how it can crit that high blah blah blah but im the type of girl thats subborned and you have to show me a crit that high or close to it for me to beleave it, you can do all the DPS math you want but until i see a picture of it, i dont think its that high  not saying its not possible for a 2hd to get 4k but it wouldnt be a common thing like a caster can do with 2.5k+
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ok im just gonna do this easily, without alot of the bonuses.
its max is 257.
crush spec adds 25% = 321.
veng, adds 25% = 401
crit = 1203
death blow = 2406
then on top of that you have the warrior bonus, and the weapon master. aswell as rune of pain plus a few other things aswell.
so as you can see, it can get up there quiet fast.
also, casters cant commonly hit for 2.5k+, ill say yay 1100 crit in civil, doesnt mean i hit for that commonly. same goes with casters, if you ever played 1, you would understand
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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01-20-2011, 05:32 AM
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#31
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Temporarily Suspended
Jadakris is offline
Join Date: Dec 2009
Posts: 1,785
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Not glass cannon enough, at all... and if it were introduced should be the MAXIMUM of 5% bonus damage and drain 50-75 mana/energy per turn..
But I'm sure alot of meleers would rather see a delay boost..
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01-21-2011, 01:03 PM
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#32
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by StormGuardian
Excuse me Tamari, typo, should be 96 2Her, my 2 key got happy and jumped the gun.  but yes, the 96** 2H crush can hit 4803 max.
Also Luk, no where was I whining, hopefully if you were talking about casters whining it was toward Cinder. I was just simply making a point. Smash said what I would reply to you anyway. There is a possibility of avoiding 99.93% gem damage. So take that 4775 gem crit, hell, let's make it a doublecast, and hit for 9550. Then cast it oh, 1428 times to make sure we hit once. Even casting every second(it's really about 1.5 seconds), that's 9550/1428 DPS, or 6.68. Now, the 96 2H can double attack(I won't included bloodlet or possible pot, there's your answer BtB), every 40 delay, or ~5.7 seconds. With a chance to avoid melee damage of ~65%, that's 40.435% to block and 41.76% to parry, with first classes conflicting actually, so slightly less. that's still 9606*0.65/5.7, or 1095 DPS. ROFL. 2H 1095 vs DDs 6.68. Now who's talking?
Ok yes, these examples mean squat, but my point is, you can't assume a ton of things and prove it with numbers. You have to take into consideration everything. You are not doing this. It takes a lot more work that you probably even realize, even though you're trying to do a ton of math to prove points. Max crits...are great. It's awesome to see high ##s. DPS is solid, but with so many skills affecting it, and different types of defenses reducing that damage, along with better stats. It's almost impossible to get a accurate example. I started at one point to throw around some DPS numbers and abruptly stopped, because I realized there were so many other things I had to account for. Approximations are great, but are never spot on. So just...STOP throwing around numbers. Until you think you can incorporate everything. Dear sweet baby Jesus just STOP for a few weeks, and work on putting absolutely EVERYTHING into this, until you decide to spout numbers for certain types to get buffs until you KNOW FOR A FACT 100% that they need it. This is getting ridiculous.
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by the way 96 2h crusher has insanely high delay and bad accuracy
also, let's come to the agreement that when we do magic resistance calculations we don't assume we have a paladin/enchanter holding auras, because honestly, that almost never happens. same with paladin holding a flare up or flamecall- not really going to see it much.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Last edited by Huggles; 01-21-2011 at 01:06 PM..
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